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ab_plus

277
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2
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9
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A member registered Mar 18, 2023 · View creator page →

Creator of

Recent community posts

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Well done, especially for your first godot game

Where are the ingrediens supposed to be placed? The left machines accepted none of them, I was only able to place the cup the in the other machine.

I understand that I have to follow the handbook to know which ingredients to choose.

Fun gameplay and nice art!

I had two bugs: First round didn't start after doing all three tutorial steps (I like your interactive tutorial btw). In the next round, my dash didn't work. 

I like the idea. It was fun making the trampoline rotate by letting is fall on the basketball ring.

Sound and animations are nice, typing feels tight. Cool that you added multiple difficulty modes.

Art, animation and sounds are really nice

Nice spooky atmosphere. I like the sandbox physics and sounds much too!

Fun concept. Units with area effects would be nice like healers.

Thank you for your feedback! Faster ways of moving are definitely on my todo list.

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Took me a bit  to understand but actually super solid gameplay!

Record: 

I understand how to teleport the doll to me, but how do I teleport to the doll?

Cool animations

Very nice animations

Fun game and nice music

Very polished, I like the sfx muuch.

Interesting lightning and the big robot looks cool.

Nice concept and I like ground voxels and that you made the perspective diagonal.

The character animations are neat and I like the paper-like textures / images.

Thanks a lot! I plan to add more uses to the props, where the player has to  combine / stack / push them downhill depending on the enemy types. Because currently the only strategy is building obstacles (and attacking). Oh and adding a shop where the player can exchange his coins for new props.

The TV seems to be popular, I should add different TV shows haha

Thanks a lot!

The Neverhood looks really beautiful

The controls screen and game speed setting are reeeaally nice features. I did not expect the alchemist to be a dragon, fun surprise. I liked the variety in turrets, not just different stats but different uses.

Thanks, the points you mentioned are on my todo list. Until I can edit my upload, I've added a hint on how to get the mouse cursor back in the game's description.

Nice arcadey art, cool that the customizations influence the gameplay and that their effects are easily noticable in the character creation screen itself.

The art looks really nice and the sounds fit to it too. I didn't figure out how to use the craft table unfortunately after presseing e, although I had a full inventory of items.

For the issue with bones falling through the floor, in my experience jolt physics handles those tiny thin objects better. It's just an option in the project settings, idk if you've already tried it.

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The light, robot and water shader look very good and the adaptive music is nice too!

It's pay-tv and you didn't pay, so the aliens are coming for your money.

I'm still unsure if I should display the damage of each object.

I like the fast pace a lot

I like the low voice commentary, reminds of those oldschool 'double kill' pop ins in boomer shooters.

I liked the vibe from the music and art. The balancing of how many enemies spawn was done really well. The brower prompt of not having enough steel is an interesting choice.

The ground makes it look a bit 3d, I like that. The first few attacks I didn't realize the character attacks on their own, because I clicked on the mobs each time haha

Thank you! It was fun recording the sounds by hitting different stuff in my room.

Thanks a lot! That looks like a funny series, I only knew this one:


I planned on adding some kind of store where the player can exchange coins for new props, but no time was left unfortunately. Glad to hear that keeping the coins in the game was the right decision.

Thank you! Giving the props more uses is definitely my next goal for the game.

Thank you!  The game became harder than I intended from last minute changes unfortunately.

Cute game, I liked the funny recaps of how the animals messed up their jobs

This has charm, I like the variety on objects to place and that the face is animated.

Neat idea to customize fireworks and I like the vibe from the art and music

Really creative, geat job!

Really nice game, love the music and the weapons feel great. I had to run the game in chrome, in firefox I had many lag spikes, curious if it's me.

Good job on the game, I wanna see more!

So nice sound design and art. I really dig the teleport animation!