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It's refreshing that you let the player walk up stairs instead of just forward or right like most endless runners do. The art is nice. I wonder if the coins can be used for something in the future.

I had almost no success with ducking, it slowed me down and the platform below me might break. It took a while until I figured out that jumping over the enemies is doable, and after that I used now more ducking.

Btw, the escalator steps cracking over time (around 40% of them are randomly selected to be unstable and will crack if stood on for more than 1 second) is an intended feature. Did you not like it? Perhaps I could remove this to avoid feature creep lol.

I don't mind the cracking platforms, it's just that due to that, jumping over enemies seemed to be always superior over ducking.