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A jam submission

rommView game page

this isn't a game IT'S AN EXPERIENCEEE!!1
Submitted by emi — 10 hours, 57 minutes before the deadline
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romm's itch.io page

Results

CriteriaRankScore*Raw Score
Audio / Sound Design#382.3332.333
Theme#442.5562.556
Overall#502.0562.056
Gameplay / Fun / Engagement#541.6111.611
Art Style / Visuals#551.7221.722

Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
it's a never ending room like when you can't escape

Devlog

No

Easter Egg Challenge

No

Game Engine

Scratch

Game Engine / Tools (Other)
raylib for graphics and that's pretty much it

Self-made & used stuff

Homemade Audio (e.g. music and/or sound effects)

Have you joined a game jam before?

Yes

Roughly how much time did you spend developing? (in hours)
1

Anything else you'd like to share about your game or development process?
I learned you can make stuff really fast if you put yourself into it

Are you entering the "Best 3D Model Design with UModeler X" optional prize?

No

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Comments

Submitted

Audio gave the game a really good ambience that fit the minimalist inverted theme. Fiddling with the inverted controls for the first several levels was an interesting challenge, though after 20 levels, it began to feel too long, though that might be a personal preference. I would suggest adding barriers off screen to stop the dot from getting lost off screen. Anyway, congrats on your submission. Making the game in an hour was a very ambitious challenge to set for yourself.

Submitted(+1)

lol i made it to reach level 100 expecting something to happend XD

Submitted (1 edit)

1 hour of making the game, alright, straightforward, the controls somewhat inverse? left is right, up is down, etc.? a bit hard but easily adjustable, would be good if there's an end but for 1 hour of developing the game, it is straight good. The music also a bit eerie, fitting for an empty endless room.  Good job! 

Submitted

The real minimalist experience, i have to relearn the good direction now. For 1 hour of work this is really well done !

Submitted

While going through the levels, I found it difficult to tell where the player character was because of the bright background colours. Maybe switching the colours—using black for the player character and white for the target point—might work better, since the target point doesn’t move but the player does.

I made it to level 66 before finally throwing in the towel, as I wandered off the map and lost the player forever. I thought I was going to reappear on the other side of the wall, but I was wrong.

Nice little game you made, especially in the 1-hour mark ⬛

Submitted

Cool game! The sound effects and music is SO good!

Submitted (1 edit)

The game fit theme of a game jam. The game have nice music.

Submitted

Pretty cool 1-hour build! That too in Scratch! Hats off to you! Also the music is nice soft ping sound which fits the visuals. Having said it, I did feel it a bit lacking in terms of gameplay. Maybe the controls do some more weird stuff as you progress to higher levels? Maybe you get a music upgrade? 

Submitted

Honestly very impressive for a 1 hour project, nice job!! Would love to see what you could do with 2 hours :) The minimalist graphics work very nicely and the soft background music fits well with the overall vibe. Having the controls inverted was a fun little challenge at first but after a couple of levels it gets way too easy way too fast. I made it to level 20 before I got bored and stopped. I think you have an interesting base of a game here and if you added some variety to the levels with obstacles, enemies, etc it could be a really fun experience. That being said I think you did a great job making something in just one hour, keep it up!

Submitted

it is a cute one hour project, well done. as far as competing with other games here i am not so sure.

Submitted

game keys is bad everyting is mixed up , 2 second art , idk about the music i dont like it

sorry bro but it big 2/10 

sorry dude

The music and minimalist vibe is charming. I'm guessing the inverted controls are intentional to give just a bit more of a gameplay challenge. Though I liked it and it's good for 1 hr of dev time, compared to other games that's I've played till now, it's a 5/10, which might quite high for such a game, but I'm not being charitable here. I do like it, played till lvl 45!