The gameplay is fun!, the twist as in skills like eyes, hand etc. really felt like buckshot roulette type of game. The ambient sound does bring some tense while playing. Liked it! Great job!
Skitecs
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This is felt more to dread existential of onions rather than bad directions XD Still it took me a couple of times to finish the game and each time i’m feeling uncomfortable like something’s definitely wrong, that means good job! The controls are a bit hard but manageable once getting used to it, the scenery really fits the dread. A great game with great concept, well done!
Ok literally bad direction XD, the friend is “very useful” in the game, loved the simplicity of it, the sound of crashing is also great. The use of first person on this also a nice idea, I always trust my instincts to navigate the road, the friend really makes me angry and laughing at the same time XD, so good job on this game, liked it so much!
This one is definitely require a comprehensive reading on the help section. It took awhile to understand, but once figured it's a good game. Still for a game jam, it should be easy enough to be played by other people. the art music and functionality is great. Overall, a great but complex game, well done!
This is amazing! the music is so tense and fitting XD i literally have fun here. The randomized bombs making the games much more interesting and variety. It was hard because of one hit death, i always died because of that exploding potato XD perhaps this is my own skill issue. Great job on the game!
I managed to get to the end i think? but i'm unable to get the pieces of the story of the game, on the second chapter, i think you're misplaced the player? because at that position, i just realized it was almost near the pod, the buildings down there is useless. The combat would've been better polished but sometimes spamming the attack combo felt useless and much more efficient if i use the attack button one at a time. A direction or hints on where we should go would be better. I loved the art and aesthetic, i might try this type of art in my game someday. Good job on the game!
This is well done! the art is simple, the camera style reminds me of old RE 2, the controls are a bit hard but get used to if after a while, the monster comes up shockingly and sfx done amazingly, i scared myself every time it show up XD. There's no death indicator so when i die, i was immediately transfer to the main menu, would've loved if there's an indicator for it like health bar or something. Well done!