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tofi123

90
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2
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A member registered Jul 05, 2023 · View creator page →

Creator of

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best game i have played this game jam!!.
for such a short time you managed to create something with such a high quality. from the art to the music and responsiveness, everything is top notch. well done!

that was a very nice and clean boss. the boss attacks were very fair and i always felt like it was my fault when i died not something i couldnt control, so that was great. with some more time i can surly see how you could have added more attacks and more weapons, but generally it is a good entry well done!!

as its the first room and you lose max of 15 sec i didnt feel the need to spend so much time on making sure the randomness is fair but i am aware of this problems. anyways thank you for playing the game :)

didnt really understand what is artcavde. but thanks

thank you for playing :)

thank you very much for the detailed feedback. i liked that you divided it into segments. i did realize the game was way to hard for players who doesnt come from this kind of genera, i am sorry about that.

the music tracks are assets created by "Juhani Jankala" i didnt really know where should i credit him for that as its free assets and not made for this jam.

(shapes and beats looks so cool i have to try it!!)

you got pretty far! The fifth level is the last one before it loops again.

I can record me playing the game if you want. My personal record is 3 minutes. Its not an easy game.

As the developer of the game the only challenging level is the saw room. All the others i can flawless.

Seems like you enjoyed the game and had played it quite a bit so im thankful to hear that. Thanks for the feedback

gread suggestions. I was too focused of the player that i forgot that EVERYTHING needs to be indicated to the player. Evrything needs to be linked to animation. I will keep that in mind for next time

Thank you for the feedback :)

Good luck in the jam as well!

Meny people have mentioned these two games, never played any of them XD i mainly took insperation for the player from hollow knight


Thank you for playing

Thank you :)

You got further then most people! 

everything is indeed random. I wanted to try to keep the game fresh beacuse the game loops, so it wont be that boring to try to set a higher score each time.

Thenk you for playing :)

Thank you very much for the feedback. I would definitely try for next time to make my games easier for the players

the puzzles were interesting and the tall figures who chase you really made me tense up every time, especially when i moved so closed to one to pass it. the character tilting to the sides was a nice touch, well done on that. honestly i had a hard time on the second puzzle but nothing that brute forcing it couldn't help with. in my opinion the theme could have been more integrated in the game and maybe some more sound effects but other then that a solid entry well done :)

the puzzles were interesting and the tall figures who chase you really made me tense up every time, especially when i moved so closed to one to pass it. had a hard time on the second puzzle but nothing that brute forcing it couldn't help with. in my opinion the theme could have been more integrated in the game and maybe some more sound effects but other then that a solid entry well done :)

Thank you very much. I have spent a lot of time on the controller so i am glad it turned out well

I will try to keep in mind for next time to make the game easier. Beacuse i really wanted players to finish the game but seems like everyone is stuck in the second stage (harder then the ones after it)

Glad to hear you liked it. Seems like you are not the only one who had problems with the second room...

 i had two playtesters and they both managed to beat the room no problem. i need to find worst playtesters next time XD

actually missed the fact that the second jump is at set hight, ill go fix that!

Thank you for the feedback

Thank you for the kind words🫶

Thank you for playing :)

Onestly couldnt find a way to keep the room static and add more juice

it seems like a cute game, that music is so cozy and the tasks seems nice enough. i just didnt figure out how to broadcast anything other then the numbers. figuring out the clock is functional and shows the time also too k me a while but i think i am missing something.

the game was really exiting at first, the music fit so well now i see it is because it is all generated, and the art style for the people was also really nice. i liked the concept of the game and the fact that you need to actively ask your parents for time. my main issue with the game is that after few minutes it feels more of the same. you go to the task you wait and then go to next one. you cant get better at tasks and then do them faster. it turns into somewhat of a walking simulator. cool additions could be maybe some minigames as tasks and maybe tasks who are specific to some type of people.

the game is very well made!

The music is great and the fact you combined few tracks together did wonders for the storytelling. Generly visual novel type of games arent my thing. But i know that people who does like the genre will have a blast playing.

After i played it for some time and went to rate it i saw the easter egg instructions and went stright back in XD

Yeah it seems like i made the game too hard...

thank you for playing :)

Thank you for playing, i hope it wasnt too difficult 😅

Oh man i nerfed this room SO many times... oof i thought i managed to nail the difficulty, i guess my playtesters were too good XD

thank you for playing :)

Im glad you enjoyed the game. Since it is the first room i felt like it is ok to keep a bit of luck base mechanics since you only loose 15 sec at max and it keeps the game refreshing. Ty for rating the game

the controls were very polished, the game was hard but in a good way. was way too hard to do the extended version :)
also really liked the art style and the background. i just wish the music will loop :( i was sitting quietly in level 15

for a first game jam that is great!! the puzzles were short and fun, and you made a good use of the assets you had. the game was a little stiff and maybe also having art for the ui elements could make it feel more connected to the game, and not just a thing that is sitting in the middle. other then that it was a fun little experience

game was way too hard. the potion was too weak for the amount of ghosts, nice use of assets, the room was well decorated and also i love the fact that the ghosts doesn't collide with anything as they are ghosts

cute memory game, could be cool to have alien variations. but since it is also one bit then i guess it is harder to do. nice job

i am really sorry to give you a low rating because it seems you put a lot of effort into this game, but i just have no idea what am i doing. and the static black and white text doesn't bring me much joy. i whish the game was more lively and had a better tutorial. best of luck

it is a cute one hour project, well done. as far as competing with other games here i am not so sure.

i only realized it was a bug after the submission was do. let's call it a feature... if you are soooo greedy that you try to kill yourself for more points you are punished!

very fun and responsive game. well done 

very fun and responsive game. well done 

looking neat. good job

very nice lore, it was fun seeing the 3 endings, the level design wasnt too hard but wasnt boring ether, i had fun playing this game, well done!

(1 edit)

integrating speedruning into this game is genius. i have no idea how it only says 2 minutes at the end because i feel like i have played for at least 10 minutes, but it was a lot of fun, i liked the clever uses of the potions, and the calm atmosphere, the art and music created. it feels like i get a view to this character little world. i have one small issue with the game and it is the movement. it needs some improvement (mainly the jumping) but really a great game. very cute easteregg XD

well done!

Thank you for playing!

Thank you!

I am glad to hear that it inspired you 😊