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Your Flesh Is Not Your Own's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme Interpretation | #4 | 4.409 | 4.409 |
| Overall | #5 | 4.023 | 4.023 |
| Creativity | #8 | 4.273 | 4.273 |
| Polish | #9 | 3.909 | 3.909 |
| Gameplay | #17 | 3.500 | 3.500 |
Ranked from 22 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Very creative interpretation of the theme! I enjoyed your game a lot! For a bigger game, maybe light shapes can come in more variety plus you could add mirrors to make really complicated patterns. Also, at moments when the solution didn't get accepted I ended up just making tiny movements looking only at the percentage gauge to maximize it rather than at the shape. While this gauge is a good way of making sure the player isn't stuck, it ruins the atmosphere a bit IMO. Maybe you can hint the correct position in a more subtle way - like adjusting the color of the orbs or something.
Nonetheless, great contribution!
I like it, also I am not familiar with the Mandela Catalogue, so not sure about what it should mean. I thought one of the shapes would turn into the jumpscare, when you finish it. It is spooky.
Excellent concept. Very straightforward, simple and on theme. The completion precentage seemed a little finnicky for me, maybe needs just a bit larger margin of error.
An unexpected ending. Nice puzzles. Exciting atmosphere. I liked it, great work!
Very intense atmosphere, I love analog horror :D You created super appealing game and used theme in very creative way. Love your entry, one of most interesting I played, good job!
Thank you everyone for the kind words! I don't have the energy to respond to everyone, just know that i appreciate every comment.
The take on the theme is really creative! In just 24 hours you managed to create a visually appealing game with a great concept. Very noice! :D
Liked the atmosphere it was actually a bit creepy.
Very polished entry! The puzzles were clever and not too difficult, and the visuals and audio were extremely well done. I'm not familiar with the source material but I loved how creepy the game got, I'll have to check it out!
I like this visual effect! The idea of using small balls to block light to achieve the desired pattern is brilliant.
I love the sheer creativity you have going for this game! I struggled a little bit at the beginning, but got the hang of it down the line. Overall, you nailed the Mandela Catalogue vibe perfectly, and this was a pleasure to play :)
What... the... å̷̜̺̼n̴͎̞͐͂̋ǧ̷͔̰͖̈́̇e̴̢̓͒l̵̫̃̅̕ was not expecting the ending.Very well done! Really enjoyed
Thank you!
Unsure of the meaning behind "Where is your child?", it's been a while since I've seen the Mandela Catalogue. I liked the direction here, the bat puzzle stumped for for a solid 5 minutes. Good job!
I believe in the beginning of the Mandela Catalogue, its explained that a common way an alternate assimilates your life is by breaking you down psychologically until you end your own life. One of these ways is working with the intruder. The intruder kidnaps a parents' child through the TV
Great theme interpretation of shadow/light. The mutating texts were just a good touch of little creepiness.
Little fiddly sometimes.
Thank you! Yeah, i probably should have allowed a bit more error in the shapes
This is an awesome idea and the presentation is also very well done, good job. I was a bit anxious while playing after I read it contains a jumpscare but there was no need to worry
Yeah i put a jumpscare warning in case someone got upset at the sudden change to static lol. Glad you enjoyed!
As other comments mentioned, really nice theme interpretation. Interesting puzzle idea and, in my opinion, very polished. A really nice game, especially with the time constraints.
Thank you :D
Really cool theme interpretation, yet obvious. Anyway enjoyed the game, looks cool, sound nice. But sometime i felt like i was pixel hunting trying to achieve the pattern i need to achieve.
I agree, thank you for the feedback!
Very short. Very solid concept. Post processing was a little heavy handed, but overall really good. Enjoyed this, a lot.
Thanks for playing! I do agree i could have layed off the distortion
This is a really cool game and a great use of the theme!
Thank you for the kind words!
Really unique concept, I like the interpretation of shadow/light. A smidgen fiddly, but really fun overall! Always a treat to see stuff from you.
I appreciate the feedback :D
I agree that the puzzle aspect is a bit difficult. If i were to expand on this game, i'd probably add guide lines, or individual completion % for each orb