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Re:Death's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #26 | 4.098 | 4.098 |
| Overall | #41 | 4.000 | 4.000 |
| Visuals | #153 | 3.967 | 3.967 |
| Theme | #215 | 3.689 | 3.689 |
| Creativity | #233 | 3.738 | 3.738 |
Ranked from 61 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
This was extremely well designed! The progression felt smooth and natural, so it was really fun to explore around and get lost within the level. Polish and production were also on point. Overall a very realized and memorable experience :)
LOVED THISSS!!!!! i had to go back and get all the crystals :)
It was fun to explore the cave. However, I didn't manage to find the dash ability, so finally I gave up :(
One of the best games I've played so far, the sound design, the art, progression and theme all fit perfectly! Amazing work, congrats! It would mean a lot if you could rate my game too!
Absolutely loved this game, I beat it with 5/8 shards. Very cool concept, it all worked and looked great!
really cool concept. Loved it, but was too stupid to finish
xD matching comments
extremely polished game all around, really impressive. map design was pretty much perfect. It took time to find out where to go next but I never felt completely lost on where to go. Only small thing was the sword attack might feel a bit better if it had a brief stun/knockback on the slime enemies. Art and music were fantastic
Surprisingly long and polished game for such a small time period! Really appreciate the forgiving checkpoints, had a pretty good time!
Beautiful game. Really liked the style and the mushroom guy was top notch. The atmosphere was relaxing and platforming was done well. Great work!
Surprisingly long and polished game for such a small time period! Really appreciate the forgiving checkpoints, had a pretty good time!
Game was great, platforming was fluid, unlocking new abilities was fun and the hidden routes were enjoyable to stumble across
Would love to see this game go further
Amazing game, i absolutely love games about little creatures like shrooms or frogs. Also the game take every basic platformer mechanic and gives you them back one-by-one, which is very interesting take on a classic platformer. Noticed some minor imperfections - if you fall onto spikes with certain speed - you fall through them into the blocks, but you can get out, so it's nothing serious. Also had an issue with the panels that tell me what ability did i find. I accidentally pressed buttons and skipped those messages, would be better if you had to press one exact button. But overall a very very pleasant experience, 5/5
Cool!
Really cool little platformer that utilised really cool level design, which means you have to backtrack after unlocking abilities to progress. Very cool, even for me, who is terrible at platformers. :)
I truly enjoyed this game. Hidden rooms were tricky but it was fun finding them. Also I didnt like the speed in the beginning but as I played I liked it more and more because when I was dying, going back was not boring and it was fast. Thanks for the gameplay!
Loved the fast-paced gameplay and the overall style! Everything feels super clean and polished, awesome work!
The game might seem like the classic pixel platformer entry that you see in many jams, but there is a deceptively high level of design in it. Congrats. Very good entry.
This game is actually insane, how you managed to make this in such a short period of time is beyond me. The character's movement I feel is a bit fast for me, but other than that this game is actually so amazing. The sound design, graphics, and animations are all superbly done. Amazing work.
This is an awesome game! I love the game loop of searching for unique things to die on to unlock new abilities! It is surprisingly satisfying. My one suggestion is maybe make falling a little slower, the camera juts around a bit quickly with the very mobile character. The models and music are incredible. Wonderful job with this!
This is honestly peak, when I joined this jam I wasn't expecting to see a god damn metroidvania with amazing visuals like this, good job my guy/gal!