As others pointed out I also liked the boss fight and how its moves are telegraphed! Also like the dialogue in the beginning and the sprites of the characters! Well done!
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Axe Knight's Time Loop's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Narrative | #285 | 3.885 | 3.885 |
| Creativity | #1548 | 3.846 | 3.846 |
| Artwork | #2512 | 3.423 | 3.423 |
| Enjoyment | #2613 | 3.231 | 3.231 |
| Audio | #3278 | 2.923 | 2.923 |
Ranked from 26 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
This game is about a time loop! The main character has to fight a boss battle, over and over, until they decide to end the time loop and fight the boss for real.
(Optional) Please credit all assets you've used
I used a font from https://www.dafont.com/oldtimer.font
(Optional) What would you like to be called if GMTK features your game?
Mateo de la Rosa
Comments
Such a great idea, and I really like the art design, reminds me of Wandersong. The little chats between characters at the start of the loop was lovely as well, I just wish the fighting didn't feel so "floaty", might just be me having to get used to it, I think I'll try it with a controller at some point, again very impressed you managed to get so much done as a solo developer!
This is very cool ive been trying to beat it for like an hour now with no luck, I just feel like the deflective is a little too precise? there are also certain situations like me trying to deflect as soon as a bullet spawns but it doesnt work tho I feel like it should? Idk I think this game could use some uhh assist to the player, its quite hard to get into the controls at this stage but other than that
story is fun and cute really love it! very very nice art and sound design, i dont mean anything bad by the criticism its just i really liked this one i want to see it improved further, great job on this entry :D
Very creative idea! Loved the art and sounds as well. Great game, well done!!
Great work on the game!! I love that the dialogue changes with each trial, it adds variety and keeps things interesting, despite the fight being looped!
i really liked the idea of this game and would love to enjoy it but the controls are killing me. the attack feels not controlable enough for my taste i could kill him easy with smacking back the projectiles if there was no timeout but close combat feels horrible to me. skill issue i guess. other than that i think it has some great potential the whole loop storyline is awesome and the dialoge is well written. arts are also very nice and i liked the boss attack pacing.
I enjoyed the gameplay and the audio in general. The knight's "voice" is a bit annoying to me though lol, the mage's "voice" is ok. The boss attack designs aren't bad either.
Although I know the dialogue is part of the interpretation for the theme, I think it's a little bit too much hand-holding. Those things could be figured out naturally as the game goes on, or in a normal game, it would be introduced naturally as the player progress instead of throwing them straight into the final boss fight lol. But yeah, I think this was a case of the game suffers from its strong tie to the theme, rather than the theme adding to it.
Great game! I really like the stakes of trying to fight for real, such a cool idea. The dialogue is great too, it really brings the game together and does a great job introducing the mechanics. Great artwork and sounds. Good job!
Nice creative way to interpret the theme! Also a nice difficulty and readability. Good job!
I liked the concept , the characters, and their advices!
Very good use of the looping concept!
Very good, I really like the idea that you can train until you get good to fight the boss one last time.
This game is awesome! Legit storyline and artwork. The fighting style is fun and I love the intermediate commentary. Nice job





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