Also kinda last second but I wanted to give this a bump. I like unconventional controls and trying to wrap my head around them. The visuals are very strong! Keep it up!
NonDescript Games
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I found the sounds in this game to be amazing and the squeaks so adorable! The artstyle is amazing too, what bothered me though is that some of the decorative elements in the level seemed to pop out as if they were gameplay relevant at first, so maybe the color values should be adjusted so that these elements fade a little into the background. I also like the excecution of the loop theme with the clones that repeat movements! Well done!
I liked the artstyle and color palette in this! My hand got sore from all the lasso looping on the enemies lol.
Also I think for the variety it could be interesting to have some enemies have "weak points" which you could lasso first to weaken them maybe? Just to break up the repetetiveness of the lasso looping! Still very fun!
Highly polished and strong game! Idk when I clicked on it I assumed the player would be racing against at least another car, wouldve been nice but also probably too high of a scope. Anyway I would have liked to have the charges shown next to the gates and cards like this (x1) or (x∞). Anyway awesome game, well done!
Oh wow, one of the trippiest games I playtested in this jam. At one point is was falling a long time sideways through the level. I would have liked some more guiding first on how everything works, maybe in a seperate short level before being thrown in the huge sandbox, but I like it nonetheless, well done!
Rarely do I see a reaction based puzzler! very unique! I love the 90s aesthetic, reminds me of some old windows games like banania! If you don't know it check it out, idk what that kind of artstyle is called. I'd be interested in what you have to say on our game, also a puzzler! Anyway good job and cheers
This game is cleverly thought out and I think this will make it into the GMTK video. It is sadly a bit overtweaked so level 4 is pretty hard in the difficulty curve, and the way I see it most people are stuck there, but that should be easily fixable. The core idea is very strong and very well excecuted in its design!
I liked the upgrade shop in the end of a level. The mana stat feels a little unpolished to me, if I was you I would try to remove mana as bar that reloads and try mana charges. You start the level with 5 points of mana, one spell costs 1 mana, stronger spells cost 2 for example. While traversing levels you find orbs that reload mana points. And in the shop you can buy more base mana or reduce costs of spells. That way you dont have to wait unti your mana refreshes after having missed your spell, or drew for too long!
This is one of the strongest games in the jam, I adore it! One things I wished there was, is some feedback when I pass score or multiplier tiles, like a ding and glow or something to let me know that I just cashed in some sweet extra points! Also some tickets say that if you pass the center of the board you get X or if you pass all 4 corners of the map you get X, it would have been nice if these tiles were then highlighted by the game to remind me of the tickets and to have a visual indicator. Love the tickets on the side of the screen with the extra goals, so satisfying. Overall the design of the game is really solid, as is the music and the sound. Good job to the team on this lovely entry!
Very good and unique game, love the concept and the chill vibe! One thing I would have added is an arrow marker, that shows the player where on the track they had last put any given planet, so they can micro adjust afterwards. I found myself trying to guess each time where I had put a planet before, this would be a nice quality of life change! Apart from that I like the visuals and the look of the planets and galaxies! Well done!
This game manages to build a very creepy atmosphere through the music but also through this surprisingly well lit and empty mansion, something about it just gives me the creeps. The difficult and cryptic puzzle design helped build the gloomy, oppressive atmosphere! I really enjoyed it even if I was kinda stuck towards the end, the walkthrough was a nice addition so I could still experience the game even after being stuck! The puzzle design reminded me of P.T, this whole game has some creepypasta forbidden lost game copy vibe and I love it! Also very good use of the loop mechanic, very original!
I like the grungy spider flesh aesthetic, really unique in that aspect! I enjoyed the gameplay but I think I would have liked to have some kind of UI showing me the cooldown of my side switch ability, or some other visual indicator like a glow on the player character. I'm also not a fan of the damage sound when the player character gets hit, something more dark or fitting for the tone you have would be nicer.
Am I correct to assume that the giant centipede is your creation? as it is not listed in the attributions, if yes it looks crazy good. The atmosphere in this game is very nice, good job!
Nice dark turn you got there! What I think could be nice if you added some linear progression like cards getting higher values, maybe you add jack, queen, king, ace and jokers maybe. you could have them arranged on the board, some only appear sometimes. You could periodically change the position of arrangement of the cards, because I found myself always choosing the card:10 and then shooting the dice straight upwards. This could add some variety Also instead of typing the card value that I want to choose each time, I would have preferred to just click on the card that I bet on, then it could glow to let me know that it is selected.
Also I think wagers or bets could be really nice: so instead of only betting on which card you will hit with your dice, you also bet an amount of money like 10 $ or even 500 $, depending on your wager your win is also double that. You could also have the number on the dice be a win multiplier, so if you roll a 6 is better than a 1 and so on. This would have been out of scope for the jam but still, if you choose to keep working on it! Sadly I disliked the AI art with the messed up dices, I get it but there are still so many resources that are not generative AI like royalty free image galleries, for instance: https://pixabay.com/images/search/casino/
All in all I love me some gambling taking a dark turn games, if you make the gambling more engaging and well... gamble-y then it hits way more! Make sure to check out our game too, cheers!