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(+1)

The art in this is really amazing! The panels were thought out and fitting to the atmosphere. It took me a while to understand that even when winning the teeth minigame you can lose because the person dies, we only want them to suffer. I see the outlines of more mechanics that were intended, like more items to torture? I guess due to time constraint, would have loved to see more! What more minigames did you have planned?

(+2)

Yeah the time crunch was real, especially because we only started like halfway through the jam :p 

We did have more torture methods planned, such as pulling out fingernails, breaking fingers, and electrical shocks but those mechanics didn't make it off the drawing board in time ^^'