Sadly, the house does not look a house. Another thing is the inventory system felt really unpolished to me, as I could not manage to get items out as needed. Shame, as there seems to be a nice idea behind the game, with some more polish this could be quite good!
Viewing post in The Symbiont's Hunger jam comments
Yeah I am sorry for that, unluckily I had not the time to do a lot of things as said in the description, so I hadn't the time to polish fix, better make the house furniture's and interiors and the inventory UI, for that I just left the core functionsz so the inventory is fully working, clicking the item to selecting (not working when a dialogue is playing due to overlay) and pressing f to use when near the plant.
Thank anyways for your time