I can only say that this game doesn't fit the loop theme too much, but I didn't finish it, so maybe there is a surprise in the end. But, overall, it's a very good idea and something differet from what I've seen so far. GG, surley I will try again to beat that damn fish.
Very fun memory game. I think the cards should have better details - not too much, enough to tell one hosomaki from the other. Sometimes they were too similar, and only a few pixel changes.
Not gonna lie, when I saw that this game was another Pokémon Ranger colone, I was going to drop it in a minute. Then the narrative kicked in and I was a little curious, so I went on. Nice move, at least it feels different from the others.
When you were doing a curve, at the end you have to switch the controls. It's something that you have to keep in mind, so the challenge was to remember it and not follow the instinct.
My idea, I would have stuck the satellite in an orbit, and it could move vertically only jumping from one orbit to another. I think it would have been a little more challenging.
Didn't expect storytelling for a puzzle game as simple as this (as mechanics, not game design). It was funny and the art style helped the surreal aspect.