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WumpleDoodle

47
Posts
13
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20
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A member registered Oct 25, 2016 · View creator page →

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Recent community posts

I regret to inform you that you have made a full on rage game. More than any other rage game out there.

Maybe the real rage was the perma-jump-boosts we made along the way. (I couldn’t get past level 5 because of the second jump-boost.)

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This game got me like an apathetic aching argonaut. A real I Wanna Be The Guy, but it’s a chicken.

Also, interesting way of doing moving platforms. Nice.

When I’m in the office, I often turn left and see my boss staring back at me while the wind blows through the long empty corridor.

I got softlocked at the 3rd floor and couldn’t see the ending. But the boss fight that I saw during the presentation was PEAK.

Horrifying.

5 hours well spent.

Scary stuff, man.

ACTUALLY SO SICK. Has some real Hyper Light Drifter vibes with some real Dark Souls fighting. I knew things were going down when phase two started.

The animations on the characters and the boss’s attacks specifically were PEAK! Amazing pixel art.

I feel like this is missing something? Maybe the screen got cut off, or there’s controls missing. I’m not sure how to get past the first four platform jumps.

Sick boss fight! I love the pixel art filtered characters, and the movement all felt great. The combo / flavor text before and after each attack was sick. Loved the music choice too!

Very cute game! The notebook for checking the facts, the hand drawn characters, all very nice. Also I got a good ending first try.

You know… Replaying the game, I noticed the text color of the guy in the intro. That’s someone we know.

Great game, fantastic game. ABSOLUTE CINEMA

I finally beat your puzzles. YES.

Also, the final part with the music was so hype. CINEMA

REAL

The flip between planting seeds and fending off zombies is a fun switch-up. I certainly wouldn’t want zombies on my lawn.

For some reason, the seed system was broken so I could just hold Space and plant a whole field full of shooter plants.

I do love the little farmer character! The hand drawn textures are all great.

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What are the controls for this one? Might want to add those to the description.

A very solid game! I liked the different mechanics, especially how the mushroom big-mode interacts with the spikes.

[SPOILERS] The reveal with the black door is pretty great.

I got the slop ending ;_;

Interesting game! I like the color use for the different mechanics / types of terrain. Unfortunately, I have weak hands so I couldn’t button mash through to the end.

Whoah! That’s a solid game! I love dodging and roguelikes, so this was my bread and butter. The little icons for each upgrade were CINEMA. The music was also a bop. Nice job!

Hey, now that’s a time loop! I got about 36 knights on the screen at once. My favorite part was setting up knights behind the slime and then pushing it into them. Very cool!

Thank you thank you for the feedback! It was a [decision?] to make it more melee focused, but I totally see a point to making other ways to win effectively. (Maybe making reflects deal double damage? After the jam is over I might do that!) Thanks for playing! :)

Very nice! The mood is so good, all of the aesthetic pieces fit well together. I love gambling, so finding an EPIC item to drop was very fun. I bumped into an open doorway that didn’t let me pass, but I dashed through it because robots are just goated. A solid game, nice job team!

Nice game, yo! The graphics and the audio were sick. The concept was well executed, it felt very natural. I died before the boss, those ranged dudes are tough. Truly a loopful game!

PEAK!

The physics and the sound effects are so incredibly satisfying, and the gameplay loop is great! I had a blast swinging around as a little spider with a jetpack.

Massive props to the team.

Super cool game! It was tough at times, but I love beating a challenge. Especially in games with solid controls (which this one has!) However, I think that the double-jump was the go-to ability for most sections. Overall, nice job!

The concept is simple, but the execution is great! Super fun to play, love the colors, and the levels are solid. Nice!

Heyy, nice puzzle game! The fast physics really worked well to makes the loops feel fast. Very solid.

The looops! I can’t believe loop mage is real. The new hit loop-type game.

Actual criticism: I think that the draining mana based on time is not great. I also think that the recovery time for mana is also pretty slow.

Pretty fun to sling around lines, ngl.

Really sick game. The narrator was very well done. The platforming was kinda trivialized by how long the gravity-flips lasted. However, the lighting and the mood was peak.

Ok, now I have to play your game!

A very chill puzzle game. Very cutesy, I love it. Sniffing out crimes has never been rendered so well. Narrowing down suspects, deducing clothing choices, all very fun. An extremely solid game!

It’s straightforward, it’s solid, it’s got great SFX. What’s not to love! But fr this is really solid. I could see myself playing a full version of this back in the day.

PEAK! The level design was really solid. The music was great; I love how it marked the ending of the 8-second loop. All of the mechanics worked really well together. Very nice!

The office worker was at a crossroads. He took the door on his left. … He took the door on his left. … The broom closet ending was my favorite! But fr this game is short and sweet. Very nice!

The art was fantastic! The bird level was my favorite, some real solid flying sections there.

The art: incredible. The vibes: immaculate. The platforming, is not there. The CTRL+ArrowKeys movement didn’t work when I played it. HOWEVER- You can pet the cat.

PEAK! I love the options that you can do, the little details, the characters! The music, the art, the story! IT’S SO PEAK! Also, the fact that there’s a full computer with windows and a filesystem is crazy. 10/10!

SO INCREDIBLY STYLISH!!! The mechanics are really solid, I WANT MORE! Maybe it’s just my programmer brain, but the puzzles were pretty easy. Still, it’s all so clean, it’s an absolute treat.

I was not expecting a rat with shmovement in the game jam. I am very pleasantly surprised. This was solid, and the backwards escape sequence was actually fire.

(the fullscreen button only works in the actual game page, not the rating page. thats an itch.io issue.)

The resource loop is intense! I love how each minigame opened up, with more and more controls. Absolute mayhem, I love it.

I need to get someone else to play this coop style like an old 2-player, 1-keyboard game. Maybe 4 people.