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A jam submission

Orbital Systems Inc.View game page

All warranties must expire!
Submitted by Rengarg — 9 minutes, 14 seconds before the deadline
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Orbital Systems Inc.'s itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#18653.7593.759
Narrative#19842.8282.828
Enjoyment#21973.3453.345
Audio#25023.1033.103
Artwork#27893.3453.345

Ranked from 29 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
We made a game about fixing the orbit of planets. Orbits are just fancy loops and we've made a lot of them!

(Optional) Please credit all assets you've used
See in-game credits for assets used. All free to use, thanks to everyone.

(Optional) What would you like to be called if GMTK features your game?
James Hind, Neil Mullin, Petar Lishov

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Comments

Viewing comments 25 to 6 of 25 · Next page · Last page
Submitted

Fun concept! Really loved all the background solar system art!

Submitted(+1)

Enjoyed all the levels, and beating the last one in particular felt really satisfying. I agree with some of the other comments that a bit more information to make it more about strategic thinking and less about guess-and-checking would be good but I don't know how to do that well. I really liked the "Any collisions after this point will be outside of our Warranty Window™ and out of our hands" setup and how most levels, at least for me, ended like "A collision about to happen, but I got my next contract, so who cares 😀." Good gob!

Developer

Thanks for playing, glad it was satisfying! Appreciate the feedback - we're building a good list of quick improvements which I think will go a long way to addressing some of this!

The secret to the Warranty Window™ is that it's very particularly and finely tuned! Those poor planets...

Submitted(+1)

I love the chill vibe of the game, very relaxing 😌 

Can you try my game too? :)

Developer

Thanks for playing, glad you enjoyed. Played yours!

Submitted(+1)

Cool aesthetics and vibes! The stars, planets, and music all worked really nicely together. It was fun to get things working correctly, and the time limit was a good amount. It would have been nice to have a little more information to make informed decisions about where to place planets--it felt like trial and error was the main strategy (for me, at least!). But thanks to the short warranty period that wasn't a big deal--nice job overall! Cool take on the theme :)

Developer(+1)

Thanks for playing and glad you liked the vibes! Feedback is useful - we'll investigate ways to make it less about trial and error. Let us know if there anything in particular that might help with decision making! Would a light hints system help?

Submitted(+1)

The thing that stuck out to me was that the speed of all the orbiting bodies would vary, and the only way to find out how fast they were was to just send things moving at least once. It's quick to try and see how they move, so it didn't feel like a big problem so much as my first guess was completely random each time. On the other hand, in the current design, hints might make things too easy. Kind of a non-answer but hopefully that helped! 😅

It's a solid foundation and I could see it going in a variety of directions!

Developer (1 edit) (+1)

That's very helpful actually, thanks. Detailed feedback like this helps us understand how people actually approach the game, which in turn helps us plan improvements!

Submitted(+1)

Very good and unique game, love the concept and the chill vibe! One thing I would have added is an arrow marker, that shows the player where on the track they had last put any given planet, so they can micro adjust afterwards. I found myself trying to guess each time where I had put a planet before, this would be a nice quality of life change! Apart from that I like the visuals and the look of the planets and galaxies! Well done!

Developer(+1)

Thanks for playing and glad you enjoyed! Feedback is really appreciated. It more or less aligns with what others have been saying as well, which is encouraging, We're looking at adding an arrow marker for orbit direction and some sort of visual indicator on the last starting position the player has tried to remove some of the frustration! 

(+1)

Very nice to build a solar system, I had a lot of fun :)

Developer(+1)

Thanks for playing. I'm glad you had fun!

(+1)

This was super fun, I played it all the way through. Definitely could be developed into a full game

Developer

Thanks for playing and glad you enjoyed it! Very encouraging to think this could be made into a full game.

Submitted(+1)

I liked this game a lot, very nice design, and puzzles wrapped in a satisfying graphics and sound.

Really like the idea of aligning planets, and getting them crashed is not a punishing feeling rather than push to try again and again. Fun!

Developer

Thanks for playing and glad you enjoyed it!

Submitted(+1)

Cool game! I really like how simple the mechanics are but how ridiculously hard it gets at the end. I would suggest to show a shadow of the last placement of your planets because it gets hard to remember where exactly it was on longer loops. Art and music are nice and fit very well to the theme, good job!

Developer

Thanks for playing and for the feedback! We're going to implement some sort of visual feedback on where the last placement was - definitely top of our list!

Submitted(+1)

Great game! Could not beat 12th contract but it still was very intertaining
Probably if there was a mark on where you last put a planet it would be much easier 
The choise of music and visuals are great!

Developer(+1)

Thanks for playing and glad you enjoyed it. Thanks for the feedback as well. The 12th level is probably the hardest, but you can always skip it in the 'Contract Selector'. Hopefully you can finish the last two! We might look to make that slightly easier in future. R.e. the planet placement, adding a last placed marker definitely a short-term aim.

Submitted(+1)

Great idea and funny satirical setting! planets and stars are lofi but their movement and rotation create a truly 3D illusion. 

Developer

Thanks for playing, appreciate the kind comments!

Submitted(+1)

I really like the story setting for this! It often happens that the warranty expires just before disaster strikes, but it's still considered a win because for the company, well, that is a win :) . And I just love the humorous cynicism in that. The game design itself is not something I'd consider 'fun' to play for a longer time, but in the context of this short game it works, so congrats ^^

Developer(+1)

Thanks for playing and for the feedback! We had a lot of fun with the story setting and setting the orbits just right for the Warranty Period™. We're considering ways to add more variety to the gameplay, so hopefully there's a way we can do something to keep you engaged (and having fun) for longer!

Submitted(+1)

It was very fun! I like the creative idea

I think small tweaks that can change the experience a long way.
I agree with the small tweaks like remembering position and the direction, I would also add that the restart button is in the same position as the start button, so I won but accidentally restarted (maybe because I'm dumb) and had to win again at the beginning. Maybe switching places between the "restart" and "start new level" buttons? 

That aside, it's a nice game! It's satisfying to win the puzzles :)

Developer

Thanks for playing! Glad you enjoyed it and thanks for the feedback. It's a good point about the buttons, we'll take a look at that as well!

Submitted(+1)

Very fun! Loved the gameplay and puzzles!

Developer

Thanks! Glad you enjoyed it!

Submitted(+1)

very good for the first godot game (and game entirely!)

I will agree with some of the previous comments - a few small things could go a long way in making it more user friendly, like travel direction and remembering the last set position, but I think the interpretation of the theme is super interesting and that's one of the main goals

you made a game, congrats!

Developer(+1)

Thanks for playing and glad you liked it! 

Thanks for the feedback as well - QoL improvements are next on our list of changes!

Submitted(+1)

Very interesting concept and I enjoyed it, but like the commenter below me mentioned - really needed to remember the starting positions. Once there was more than one planet, it became really hard to tweak and adjust.

Developer (1 edit) (+1)

Thanks for playing and for the feedback - it's really helpful! We will definitely implement a system for the starting positions. It would even help with testing that future levels can be completed...

Submitted(+1)

Liked the idea and good use of the loop theme -  I think the one thing that would be great is if it remembered starting positions so you could iterate a little easier. All in all well done.

Developer

Thanks for the feedback and glad you enjoyed it. Resetting to your start positions was something we wanted to add, so we will look at implementing this in future!

Submitted(+1)

Love the artwork and sound. Puzzles where very satisfying when solved.

Developer

Thanks! Glad you enjoyed it!

Submitted(+1)

It's fun to push the planet a bit so can squeeze right through. But was also a bit random and hard when the duration was long. Couldn't really predict what will happen so it ended in try and error. Keep the duration short or the movement predictable and it would be more rewarding.

Developer

Thanks for playing and for the feedback! There's a lot we can do to refine the existing levels, so thanks for persevering! We'll look at some quality of life features to make trial and error less frustrating.

Viewing comments 25 to 6 of 25 · Next page · Last page