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Cool aesthetics and vibes! The stars, planets, and music all worked really nicely together. It was fun to get things working correctly, and the time limit was a good amount. It would have been nice to have a little more information to make informed decisions about where to place planets--it felt like trial and error was the main strategy (for me, at least!). But thanks to the short warranty period that wasn't a big deal--nice job overall! Cool take on the theme :)

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Thanks for playing and glad you liked the vibes! Feedback is useful - we'll investigate ways to make it less about trial and error. Let us know if there anything in particular that might help with decision making! Would a light hints system help?

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The thing that stuck out to me was that the speed of all the orbiting bodies would vary, and the only way to find out how fast they were was to just send things moving at least once. It's quick to try and see how they move, so it didn't feel like a big problem so much as my first guess was completely random each time. On the other hand, in the current design, hints might make things too easy. Kind of a non-answer but hopefully that helped! 😅

It's a solid foundation and I could see it going in a variety of directions!

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That's very helpful actually, thanks. Detailed feedback like this helps us understand how people actually approach the game, which in turn helps us plan improvements!