I liked the concept! I like that the end goal is not clear at the beginning :)
Good game!
mrzeb
Creator of
Recent community posts
So, racing games are not my thing, but the concept is really creative. It has a narrative aspect for it, and I liked the way of interacting with things.
The only thing I would say is that I felt way to slow at the beginning, so it was like boring to be able to reach more laps to basically buy speed mostly. Maybe it's just that I suck at driving games, so don't take me as an example :)
That said, I had fun (in a driving game!), good game and good job!
Thank you for your message! I'm glad you enjoyed it :)
Also you found one of my personally favorite strategies (though I'm still not sure which one is the best one yet).
You are totally right, we had a couple of extra ideas that we didn't make in time (for buildings and mechanics). I so wish we had more time to test and work on those. It also meant balancing questions, like ideally no building was a huge power creep compared to others, and we were scared of "breaking" the game with some OP building.
Thanks a lot for your feedback and kind words!
I like the concept but it was also hard to grasp. At first it took me like 1 min to figure out that I was supposed to bring ores to the center, and that I could mine, and I am not sure if I understood how the multiplayer aspect is working. So maybe it got me a bit confused.
That said, I liked a lot the atmosphere, I enjoyed the gameplay and when I started understanding what it was about it was fun!
I think the concept is fun, I like how you match that with loops. Passing the initial friction, I think it's a good game. Good job! :)
It was very fun! I like the creative idea
I think small tweaks that can change the experience a long way.
I agree with the small tweaks like remembering position and the direction, I would also add that the restart button is in the same position as the start button, so I won but accidentally restarted (maybe because I'm dumb) and had to win again at the beginning. Maybe switching places between the "restart" and "start new level" buttons?
That aside, it's a nice game! It's satisfying to win the puzzles :)
Reminds me a lot of Light Bot (great game btw). We actually had an original initial idea close to this concept but ended up doing something else. When I finished the jam, I had the feeling that someone will make something similar, and I found this! I love the concept, good plan for the extra "card" for extra difficulty. Made me think many times.
Great game!

