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mrzeb

36
Posts
A member registered Aug 03, 2025

Creator of

Recent community posts

I liked the concept! I like that the end goal is not clear at the beginning :)
Good game! 

I liked the concept! It was a bit difficult, but the concept was really nice

I liked the concept! It was fun and surprising.
Good work! :) 

Fun game! I liked the mechanics and the puzzles. Good work! 

I enjoyed the game! It took me a bit of experimenting to understand the weights and balanced them out, but it was very fun! 
Maybe I missed it, but sometimes I messed up and wanted to reset as soon as possible, that's the only thing I was missing. 
Good work :) 

I liked the game! At some point it became more and more insane so I didn't know what I was doing hahaha 
I enjoyed the crazyness :)

Thanks! I'm glad you enjoyed it :) 

Awww, thanks! That's so cool! :) 

Gracias! Me alegra mucho, la adrenalina era el efecto que queríamos generar 

I'm glad you enjoyed it :) 

Hi :) 
I'm glad you enjoyed it! 
We do have a dodge (with the space key). I hope next time you play it, it will be easier :)

I really liked the concept! Good job! 

Fun game! I liked the mechanic and the sort of tense piano music in the background :) 

It was fun! I was not great at it either, but I've enjoyed it :) 
The music was catchy

I liked the core "everything is a countdown bomb" mechanic. It was polished and cute

Thanks! It was a bit crazy :) 

Hi! I hope you enjoyed it :) 
We did thought about it, but in a mix of lack of time and a conversation if that mechanic encourages more players to throw the resources they want to protect, instead of a last resort bumping weapon, we opted against it.
But we'll keep it in mind! 

It was a creative puzzle, it took me a bit to understand. 

Nice work!

It was a simple but very fun mechanic! I enjoyed it :) 

I really liked the concept! I liked the music, and it gets harder and harder as you move on. 
The only thing that didn't sit with me was that the font and colors made it a bit annoying to read, so maybe it didn't match the background color, but aesthetically I liked it :)

So, racing games are not my thing, but the concept is really creative. It has a narrative aspect for it, and I liked the way of interacting with things.
The only thing I would say is that I felt way to slow at the beginning, so it was like boring to be able to reach more laps to basically buy speed mostly. Maybe it's just that I suck at driving games, so don't take me as an example :)

That said, I had fun (in a driving game!), good game and good job! 

I liked the concept, I wouldn't thought of loop in that way! It reminded me of Lumosity memory games, I loved playing those.

In the case someone else has that issue, I couldn't run it on Firefox, but I could in Chromium. Good art style and good job :) 

I love the concept! It was a cute, simple and fun to play.  
Really creative, it's a fun way to think of "loops". Great game :)

Thank you for your message! I'm glad you enjoyed it :) 
Also you found one of my personally favorite strategies (though I'm still not sure which one is the best one yet). 

You are totally right, we had a couple of extra ideas that we didn't make in time (for buildings and mechanics). I so wish we had more time to test and work on those. It also meant balancing questions, like ideally no building was a huge power creep compared to others, and we were scared of "breaking" the game with some OP building.

Thanks a lot for your feedback and kind words! 

Oh, wow! Thanks a lot for the compliment. It means a lot for us!

I'm glad you enjoyed it :) 

I like the concept but it was also hard to grasp. At first it took me like 1 min to figure out that I was supposed to bring ores to the center, and that I could mine, and I am not sure if I understood how the multiplayer aspect is working. So maybe it got me a bit confused. 
That said, I liked a lot the atmosphere, I enjoyed the gameplay and when I started understanding what it was about it was fun!

I think the concept is fun, I like how you match that with loops. Passing the initial friction, I think it's a good game. Good job! :)

It was very fun! I like the creative idea

I think small tweaks that can change the experience a long way.
I agree with the small tweaks like remembering position and the direction, I would also add that the restart button is in the same position as the start button, so I won but accidentally restarted (maybe because I'm dumb) and had to win again at the beginning. Maybe switching places between the "restart" and "start new level" buttons? 

That aside, it's a nice game! It's satisfying to win the puzzles :)

I'm glad you enjoyed it! It was the vibe we wanted to give :)

One could say it "loops" through the map ;)
Glad you enjoyed it!

I really liked the game, it became so frenzy to try to save my skeletons and raise more skeletons, it was a good feeling. Good work!

I really liked the game, it became so frenzy to try to save my skeletons and raise more skeletons, it was a good feeling. Good work!

Reminds me a lot of Light Bot (great game btw). We actually had an original initial idea close to this concept but ended up doing something else. When I finished the jam, I had the feeling that someone will make something similar, and I found this! I love the concept, good plan for the extra "card" for extra difficulty. Made me think many times.
Great game! 

It was a great idea, the puzzles were cool! Sacrificing yourself was a good move  I like that there's an infinite number of loops (I didn't realized that at first and then I panicked), so that your actions matter. Good work!

It was a great idea, the puzzles were cool! Sacrificing yourself was a good move  I like that there's an infinite number of loops (I didn't realized that at first and then I panicked), so that your actions matter. Good work!

It was a great idea, the puzzles were cool! Sacrificing yourself was a good move  I like that there's an infinite number of loops (I didn't realized that at first and then I panicked), so that your actions matter. Good work!

It was fun to try to prioritize as much as I could, I started to become more and more crazy as orders appeared. You managed to get a good feeling of that :)