Really creative and well done. You introduce new mechanics well and the learning curve doesn't feel too steep for me. Speed runs of this game would go hard. Nice work!
Play game
Kurikaesu's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #791 | 3.611 | 3.611 |
| Artwork | #1327 | 3.833 | 3.833 |
| Enjoyment | #1793 | 3.444 | 3.444 |
| Creativity | #2107 | 3.694 | 3.694 |
| Narrative | #3857 | 2.347 | 2.347 |
Ranked from 72 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Each level is played in a loop, requiring several clears before you can proceed
(Optional) Please credit all assets you've used
Some sounds by jdwasabi. Everything else is original! See in-game credits menu for details.
(Optional) What would you like to be called if GMTK features your game?
Team Trouble
Comments
Great concept that's easy to grasp. Loved the pixel art as well!
Unlike other looping 2D platformers I've played in this jam, this one is extra fun because there's no waiting or repetitive gameplay.
I really like the game loop of analyzing a level, beating it in the most efficient way possible, and using really well-timed jumps to see if you can get one more run.
PS - I found this game through Post Jam Productions :)
Welp, i've tried. Too much for me. By the way T doesn't reset the bell, and if bugges out after you again score 3 gates, weird stuff
Really like the platforming, would enjoy some less tight sections just for the cozy vibe.
I'm clearly not good at this type of game lol - but i still feel the clouds disappearing after each run through is a bit unforgiving. It might be better to have a mechanic like neon white (keep trying until you use the minimal time / cloud steps, etc) rather than having to reset the progress if I messed up and got softlocked.
The platforming mechanics are really solid here, I bet you can take them and make a solid precision platformer with or without the looping theme. Great job, definitely the best platformer I've played so far,
That was a very fun game. This is one of the best executions I have seen of the "reuse same" loop idea. The platforming felt good as did the abilities. Great job!
The controls and jump mechanics were interesting. The tutorial popup were good at explaining the mechanics. I'm not that good at this style of game, but I managed to clear the first stage after a bit of practice.
The movement design here is super unique, same with the concept in general. I'm not super good at precision platformers, but this is really fun and challenging -- I'd happily pay for a longer, non-game jam version of this. Incredibly well-done!
The controls took some getting used to but the combos were super satisfying to do. I also like the strategy element of managing the blocks which you collect
Very cute and I love the idea! The mechanics are really nice, I found it quite hard but I'm really not good at precision platformers, I can see how fun it would be for someone better at this :)




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