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A jam submission

KILLOVERView game page

Shoot your past selves
Submitted by Quentin Delvallet (@QDelvallet) — 11 hours, 15 minutes before the deadline
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KILLOVER's itch.io page

Results

CriteriaRankScore*Raw Score
Mark's Favourites#1n/an/a
Enjoyment#104.5934.593
Creativity#474.5294.529
Audio#1784.0594.059
Artwork#4574.2584.258
Narrative#25912.6432.643

Ranked from 442 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The game loops and all your past "you" are now in the game as danger and target

(Optional) Please credit all assets you've used
A few assets were used, see description for full credits

(Optional) What would you like to be called if GMTK features your game?
Quentin Delvallet

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Comments

Viewing comments 80 to 61 of 242 · Next page · Previous page · First page · Last page
(+1)

best game i played so far

Submitted(+1)

Yeah, this game is good I get it now.

Submitted(+1)

WOW this is awesome. Super hard but SUPER addictive. Genuinely incredible.

Submitted(+1)

This game is legit amazing, from the goofy animations to the execution!

Submitted(+1)

This was A BLAST. Love the animations and the colors

Submitted (2 edits) (+1)

I really love the game though I wish there was an option to turn up the mouse sensitivity.

Submitted(+1)

PEAK GAMEPLAY FELT LIKE TRICKSHOTTING EVERY ONE OF MY PAST SELVES

Submitted(+1)

HOLY PEAK!

Submitted(+1)

ABSOLUTE BANGER

Submitted(+1)

I loved how getting inaccurate weapons like the shotgun would increase the difficulties in the next loops. The animation style is also very fun and unique. This could easily become a full game!

Submitted(+1)

Holy shit this game is amazing. I can see myself playing this over and over. Loving the intentionally shitty animations.

Submitted(+1)

Exceptional, if you are good at these sort of games things get very chaotic after a while, it forces you to not repeat yourself to encourage creativity in playstyle, I like it a lot.

Submitted(+1)

Very unique idea, the audio and visuals were also very enjoyable and polished. 

Submitted (1 edit) (+1)

This is one of the most interesting concept that nails on all criteria. I think the game is less about dodging your self, and more about map awareness, understanding where all of your previous 'you' are to kill all of them in the time limit. And the game get progressively harder as the number of copies goes up too, as you really have to scour all the map to find the target, and if one of your previous self hide too well, that might be also a challenge for future loops. I thought that the bullet should have kill you, but it don't, and it serve as a way to find your previous self too.

Tiny feedback is that the camera really stings, especially when it clips in to very small crevices and make me disoriented where am I. 

Man I have so much to talk about this game. GREAT FRICKING JOB.

Submitted (1 edit)

I mentioned that bullet don't kill, but it just killed me in my last loop. That is gonna be a doozy dodging all of the bullets.

Submitted(+1)

Very good idea realized in superb way.

Submitted(+1)

Amazing visuals, and very 'unique' animations :D

Submitted(+1)

This game is just so polished and fun, especially for a 4 day game jam! I feel like with some more content it could even be made into a full release.

Submitted(+1)

So cool and funny animation

Submitted (1 edit) (+1)

Amazing entry, the level of polish on this is insane. The animation (or should I say poses) are so funny, in addition to being a smart way to save dev time. Not sure about the “loop” theme, apart from the fact that that’s what the stages are called, but great game nonetheless!

Submitted(+1)

Animation technique is really, really amazing in both as idea and as execution.

Viewing comments 80 to 61 of 242 · Next page · Previous page · First page · Last page