So pretty! Pretty tough though.
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glorby's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Visuals | #1 | 4.400 | 4.400 |
| Audio | #9 | 3.720 | 3.720 |
| Overall | #15 | 3.620 | 3.620 |
| Execution | #20 | 3.600 | 3.600 |
| Game Design | #52 | 2.760 | 2.760 |
Ranked from 25 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
Trippy ...and clicking is harder than i imagined =)
I directly thought you were the guy that did Sol on last jam... once again a good experience.
This looks and sounds fantastic. Especially the glass/water like effect is very pleasing.
Gameplay wise I seem to be too slow to catch these little orbs :)
I would have liked if the music fades out when you pause the game, so you can keep it in the background and return to it afterwards without having to mute it.
This game looks sooo cool. Took me awhile to figure out that you're supposed to click on the glorbies when they turn white. The shader effects and lava lamp style just look so awesome, great job!
I love the unique visuals and chill audio! I really liked Sol, and this has a sort of similar vibe, though very different gameplay of course. The difficulty seems a bit too high to me (or my aim sucks), as the white glorbs very quickly become tiny and move pretty fast; they could maybe start off slower and larger and get faster as time progresses to give a nicer difficulty curve. It could also be interesting to have some way to create new glorbs to keep the game interesting for longer, as you currently are easily left with just a handful of glorbs and can't get any back. Still, very impressive with how late (iirc) you started working on it!








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