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(+1)

I love the unique visuals and chill audio! I really liked Sol, and this has a sort of similar vibe, though very different gameplay of course. The difficulty seems a bit too high to me (or my aim sucks), as the white glorbs very quickly become tiny and move pretty fast; they could maybe start off slower and larger and get faster as time progresses to give a nicer difficulty curve. It could also be interesting to have some way to create new glorbs to keep the game interesting for longer, as you currently are easily left with just a handful of glorbs and can't get any back. Still, very impressive with how late (iirc) you started working on it!