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Split revenue

A topic by Tjoeker created Feb 12, 2019 Views: 5,010 Replies: 35
Viewing posts 21 to 35 of 35 · Previous page · First page
(+2)

Seria bem legal dessa maneira.

(+7)

This could also be useful for handling royalty payments. For example, I have a game here that is licensed IP, so I owe the licensee a certain percentage of whatever I make here. Though  I suppose the licensee would have to register as a developer here for that to work.

(+7)

I'd like to see this feature as well!

(+6)

That would be an extremely useful feature, for all the reasons stated above!

(+7)

I'll add another voice here in support of revenue splitting. Let's keep this momentum going.

(+7)

That would be a great addition to itch.io !

(+6)

It's a very good idea! We need that!

(+7)

Yes please! We all love collaborative game design, so we all need this feature.

(1 edit) (+8)

I fully support this idea! This would for example allow me to split revenue on my translations so that the original author could earn royalties.

(+4)

It would really fill a great gap in the current implementation !

(+6)

Royalty/Revenue split is really important for small teams or ad hoc teams coming together for a single project. This should be near the top of the list.

(+5)

Split revenue would also be helpful for other creators on here! I think it would easily double the amount of zines on here if you could easily split profits. It would definitely encourage more cooperation between creators, even the ones not making games.

(+5)

I would love to port the Horror Zines I've made to this platform if it could do split revenue.

(+7)

I would very much like to see this implemented. Lots of people I would collaborate with but currently can't due to the lack of built-in support for sharing revenue.

(+8)

I’m a zine creator who would also love to have revenue splitting for writers/illustrators/editors on projects.  i’ve been mulling over using leanpub just for that feature, but I really would like to stick with itch.

(+6)

Currently, due to the lack of split revenue, is much more appealing to publish collaborative content in other platforms. I really like it here, but this is a mayor fallback.

Viewing posts 21 to 35 of 35 · Previous page · First page