interesting concept, but thats pretty much it. I feel like it could have been presented in a better way... or at the very least the dialogue shouldnt have dragged on for too long only to be presented a lackluster and an underwhelmingly repetitive gameplay.
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Keep my heart beating's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #1 | 4.656 | 4.656 |
Music | #5 | 4.188 | 4.188 |
Overall | #13 | 3.744 | 3.744 |
Art | #16 | 4.000 | 4.000 |
Fun | #50 | 2.969 | 2.969 |
Gameplay | #58 | 2.906 | 2.906 |
Ranked from 32 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
The premise of the game is very nice, The foundation is great and I love the music and whole mysterious layer about it. If you intend to develop this game further, I think stories tied up with whose heart we are keeping alive and we being able decide if we want to keep them alive or not would be a really nice mechanic to implement into this game, For what It is right now, I enjoyed playing it and good work on your first solo project!
Great music, cool art too! Gameplay felt a bit repetitive after a while, and I wish I could speed up the dialogue a bit, it goes very slow. Enjoyed my time with it though, good work!
really cool game
cool story telling
and really interesting mechanic XD
really cool game
cool story telling
and really interesting mechanic XD
Great atmosphere and awesome music! I really love the vibe!
The art is amazing! The gameplay is very simple but I think it adds a lot to the death and mysterious vibe going on. Great job!
The music is really good, I especially like how the squeezing note sounds very natural in the key. I also love the piano line in the first song. The gameplay is a bit repetitive but honestly the great music makes its worthwhile. Great job!
I love the vibe in this game, very neat! Art and the story are nice too! Nice work making this :]
This is a very polished game from sounds effect, music, art and story I liked how it was done by one dev and still could handle all the game sides great job.
I was a unsure if I have to press Early or Exactly or After the beat. The outcome feedback audios are just ding and louder ding. The sprite animation also isn't enough to convince me that I've done it correctly. And without a clear reason, I failed once.
But my second play was a success. I think I know how the timing works.
I know that the game is trying to keep the immersion with all the visual and audio feedbacks, but for me it isn't Match Between the System and the Real World much.
However, the story isn't very bad. Well done.
Game's pretty interesting, i liked the atmosphere the whole time and the story was interesting enough to keep me going. The game got a tad repetitive with the beat always being 4/4, though i liked the messing with the tempo on that last song!
also there's a single pixel on the left side on one of the squeezing frames i thought I'd let you know
I really like how this one gets the theme just right, and a bit more so.
The "beat"ing heart first. And squeezing it to the beat... Double beat. Clever!
I'll be coming back to this one, to try again, since I failed. And I want to see what happens if I succeed.
Nicely done!
This dialogue speed was annoying for me. The actual game was really nice though. Good music/feeling when squeezing that heart.
I really like the music and the graphic style, and you nailed the theme perfectly. I think it would be great if the intro could be skipped and if there were more feedback to show whether you hit the rhythm correctly. Really nice game!
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