Short but clever!
Porcupine Sashimi
Creator of
Recent community posts
Great job! I love the art, it manages to do a lot despite the color limitations. The game became exciting once I understood the rules, but I do think it could've benefitted from having a form of tutorial, even if it's just text. Also, I thought the lizard man is too hard to beat compared to the one before
I'm sorry about that! Have you tried refreshing the browser? The game has around a 50% chance of not working properly for some reason :( If the game is working fine, then you should try timing the move to match the movement of the ghosts, on the beat. The first move should be after "3, 2, 1, Go!", aligned with the first move of the ghosts
Great game! Took me a while to learn how to play (especially using the last turret to defend my core) but once I understood it the game became very fun to play. I like how you see the "beat" forming with more turrets! I think the game could do with more explanation on the turrets and also with enemy variety. Also, the game wouldn't let me continue after beating it for some reason. Anyways, good job!
Well that was scary! I love the concept of the game and I think it works really well with the horror theme. It did take me a while to understand that there's only one key to look for at a time though, so I think it would've been nice to 1. introduce the first key early so the player understands the objective right on 2. show more clearly that the points on the map aren't where the keys are (I spent a lot of time confused cuz I thought the map showed the location of the keys!). Otherwise, really well done!
I like the idea behind the game, though I got stuck on the third level. (I matched the rhythm to hit the crystal, but the door doesn't open). It would be nice if there were more visual or audio indicators of the puzzle being solved, and also if the spheres bouncing on the panels didn't make the same sound. Anyways, good job!






