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Clev's Space Operation's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #4 | 4.423 | 4.423 |
Design | #28 | 3.500 | 3.500 |
Overall | #43 | 3.308 | 3.308 |
Fun | #51 | 2.923 | 2.923 |
Ranked from 26 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did you use any assets?
Nope.
Discord Username/Usernames
Catnotfound#9409, BeamDev#9231, Clev#2851, davdavdav#5197, JollyGoodFriend#5171, M1chaelDev#5925
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Comments
I like the art style. I'm a sucker for pixel filters over low poly models. I think it's a great look. The game ran great for me and I found it satisfying to upgrade the rocket. A few minor tweaks is all this game needs to be really great. Good job!
I really enjoyed this game. As the other said, the meteorites mechanic seems a little bit useless, but I understand you didn't have time to fix it or anything. I really like the vibe thanks to sounds and graphics. Great job guys !
Thanks for playing Thomas! :D
I wanted to play but it doesn't run on firefox :(
It says:
Warning!
The following features required to run Godot projects on the Web are missing:
Cross Origin Isolation
SharedArrayBuffer
yeah sadly the game doesn't run on firefox switch your browser if possible , I'm sorry about the issue tbh but its really out of hand we can't do anything about even the godot admins in their official discord server told me that!
I did it, I reached the moon! This was a really fun and unique entry. It gave me all sorts of ideas I'd love to see happen with this being a potentially bigger game. Great job to the whole team!
CONGRATS , thanks alot for your kind words and thanks alot for playing our game aswell...we might extend the idea later on to make it more fun! :D
Very nice idea,I feel it has potential but I see no need for the first three upgrades, I have managed to pass it only by upgrading fuel. but balancing a little bit this looks great. good job with the game!
We had the idea to make the asteroids more random that you might get hit often , so the health and steering upgrades might be needed things didn't go as planned and we had to take away the random asteroid spawning because it was buggy and had to switch to a timer instead....thank you for your feedback maybe one day we'll be able to balance it more! :D
Very addictive.
Thank you we're glad you like it :D
Nice job on the submission. I like the music. The turning feels a little bit clunky and it's really hard to tell that my turning is doing anything. Upgrades are cool!
hello I'm glad you liked some aspects of the game and I truly appreciate the feedback we'll try our best to change the way the Rocket turns!
Guys, game looks and sounds excellent but you forgot the main part of every game... Where is gameplay? I'm writing this comment while I'm flying because meteorites never hit the ship. I don't have to press anything and it's very sad.
The game could have been awesome, but the gameplay, or rather its missing, ruins it all.
The asteroids were intended to spawn randomly but the system got messed up and it had to be changed to a timer instead unfortunately. Glad you played it nonetheless :)
Hello Greym2
I get that you're upset but the gameplay is there maybe its a bit lacking yes you're not wrong , but saying it ruins everything is something else this was a team project and everyone tried their best I understand hard and harsh feedback and I'm not a snowflake and won't cry about it at all in fact I'll put in mind and try to improve...but we all worked hard on the game we worked on the asteroids two days before the jam ended and I had to remove the system because it was a bit broken I had to take a shortcut in order to submit in time (again I understand your criticism I'm not trying to roast you I'm trying to explain) besides that was my first time trying to attempt a project this big yes it was with a team but I was the one who programmed the asteroids and some major stuff in the game , what's sad isn't the meteorites whats sad is the amount of times I've headaches throughout the jam trying to make this project playable and fun in some aspects and you made it feel that asteroids were the main part of all this I get how boring it is when you reach a certain height but please don't say it "ruins everything" at least some stuff are worth praising like the sfx and the music and the level design or the models and the main menu and other things we all struggled to make this game!
Thank you for your feedback and again I'm not trying to roast you or hate on you and I'm not upset about you calling our game "boring" in some parts , but this was a big team effort to make this game what it is today we truly tried our best!
Great game! Just cut the distance to 1k and you have you first stage. Then we can try to reach Mars, Venus, etc on new stages with new mechanics.
Maybe One we'll be able to add that , thank you for playing I'm glad you enjoyed it :)
Really enjoyable theme here. I see a lot of potential in this, but sadly it just did not feel as fun as it could have.
Rocks always spawn in the same place, making it easy to just steer out of the way in the beginning and then AFK the rest of the trip. This made the game much less interesting than it had potential to be. Also, the trip to the moon wasn't really 3000 units, but more like 2900 units.
I echo what some of the others are saying in the comments, that the upgrades need some balancing. They should get more expensive on each level, so the player is more inclined to spend their upgrades in many places simultaneously. For me, I just went with launch speed, then fuel consumption, and then fuel capacity. Nothing else was needed. Also, not sure if launch speed did anything, but I wanted to max it out because I wanted to see the speed. :D
I'm sure if you take the time to add a lot more polish like randomized asteroid spawns and maybe some dialogue while you're flying, the game could flourish!
Hello I'm glad you somewhat enjoyed some aspects of the game , and forgive me about the Rocks this project was one of the largest projects that we made so the entire experience was new we had to do countless shortcuts in order to submit the game in time and not have alot of issues , the idea was that the rocks will spawn randomly , but the system was bugged so I had to scratch it and made it spawn on a timer , and yes the distance isn't exactly 3000 its like 2950 (to reach the moon's hitbox) without the hitbox or trigger area its 3000 , I had to remove the doubling the prices thing because for some reason the value was changing but the text wasn't (an engine bug I guess) I tried everything but that never worked and in order to not make the game confusing I had to sacrifice it entirely , it doesn't seem like its changing speed but it is...I promise it does if you looked at the distance you'd notice a bit , We had too many plans but due to time constraints we had to take alot of shortcuts and we had cut content maybe one day we'll polish it even more , I appreciate your feedback a lot....Thanks alot for playing and reading! :D
Nice fun game and cool concept :)
Thank you I truly appreciate it , Glad you like it :)
I like it
Thank you we're glad you enjoyed it :)
Couldn't run it :( got error
Warning!
The following features required to run Godot projects on the Web are missing:
Cross Origin Isolation
SharedArrayBuffer
what are browser are you using? if you're using firefox then change the browser and try again its an issue with browser fam :D
Nice game, good concept, I like the 3d very much it makes me think of the wii and ds graphics XD. However the game's meteoroids from what I saw don't work the best and you may want upgrades to cost more as higher you can get. Otherwise good entry!
Hey Alambo thanks alot for playing the Asteroids were intended to spawn randomly but the system got messed up and I had to change it to a timer instead sadly (that occured two days before the end of the jam) same goes to the prices but the system was working but the text wasn't displaying the prices properly so I had to take it away too , so I don't confuse the players , thanks alot for your feedback and for playing our game we're glad you enjoyed some aspects of it :D
Very good work and use of the theme I liked that the game has its story, I think it would look good if there were stars in the sky, otherwise it's very good #RocketGang 🚀
hey Cjano thanks alot for playing we're glad you alot of aspects of our game!
Hello I made a review in live in my channel :D But is in spanish :(
thanks :)
Thank you!
We really appreciate that!
no problem ;-)
Very good game i really enjoyed it.
Thank you for playing this early , we're glad you enjoyed it :D