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Aver

231
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7
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2
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A member registered Jun 16, 2016 · View creator page →

Creator of

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Thank you!

Thank you!

Very interesting concept, nice pixel art nice usage of lights/shadows.

As others have mentioned, controls needs some polishing but otherwise it's a good start! Congrats!

Thank you very much for your feedback!

Thank you very much!

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Hello, thank you very much for your feedback!

I agree that the game needs more balance adjustments. 

The key is to level up the fire as quickly as possible to get yourself more playspace. Once you do that you can (with some practice) easly last 10+ minutes. With more playspace you can reach the out of bounds presents and easly run away from the enemies. 


Below is a fragment of a review from another user that had initial issues with difficulty:

"After I wrote the review I played a little bit more and I had the sky change, and it was so very cool! It really gives an ominous vibe to it all!

I noticed that keeping the fire leveled all the way up is fundamental to going farther in the hordes and that some powers are better than others (automatic reload did it for me, it was essential)"

Yes, indeed. I thought that it is by design and I even liked it. My previous comment was not sarcastic.

Thank you very much!

Great mood, fantastic menu transition. Loved the visuals and audio. Had some initial issues with controls but otherwise I'm really positively surprised. 

If I could pick one thing that I admire the most in games as a medium it would be the artistic consistency/vision and it's ability to make you feel things with a right combination of colors, music and controls - I think you're on the right track here! 

Tak trzymajcie! :)

Some initial issues with controls but after a while I figured it out.

Wow, the animations and the mood are spot on.

Very interesting way of presenting (pun not intended) the UI

Thank you!

Thank you very much!

Got immediatelly addicted. Great job!

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Thanks!
Sure, I might do that in the future. 
If you liked the environment and art than you might also like my earlier game which served me as a base for this one (artistically). Some of the assets from this one I made for my previous game - mainly the land, Aurora Borealis and fire shaders.
The previous one is way more heavy on the mechanics (much more of a game than this one) and is an FPS with leveling up:
https://averan.itch.io/enslaved-by-flames

.exe is also available in case of performance issues.

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Hi, 

Thank you very much for your feedback!
The downloadable .exe should have a better performance than the browser version. For me it runs 165fps with only 30%-45% GPU usage on my old 1080ti (almost 500fps uncapped). I would expect only around 30% (?) less performance from RTX 3050. 

Oh no.. Sorry to hear that :/
We are not allowed to upload any files during the voting period but in this case ask Zeno on Discord if he could make an exception for you. Fingers crossed!

Glad I was able to help!

Thank you!

Yes, they are. I'm just making fun of similar titles :)

Thank you for your feedback! 

I can agree with the controls. However you cannot loose in this game so it's no biggy if you "die". Just do some crazy barrell rolls and don't worry about the controls.  :)

Also - you can reverse the control scheme if you want to. 

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Thank you for your feedback! 

I can agree with the controls. However you cannot loose in this game so it's no biggy if you "die". Just do some crazy barrel rols and don't worry about the controls.  :)

Also - you can reverse the control scheme if you want to. 

The story below the game pumps you up to really go up there and show them! :D

There are at least three games with the same mechanics and I think this one is so far the most fun and polished. Congrats!

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That was the fastest Game Over I ever had in any game and that is somethink that will go down in my history. Thank you! :D

After a while I was able to get past the first stone - no idea how it works but I did it! Another achievement! :D

Once you get past the first stone it's fun.

Tip for the others: hold arrow keys and pause unpause/restart the game until you finally get past it. No idea if that is intentional and if it works the same for the dev.

Gotta go fast!

Tight and cood controls - well done!

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Super simple concept executed well!

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Fun but I was caught off guard (positively) by the creepy.. thing :D

Very nice art and seems to be rather polished.

Aesthetics are great. I didn't play much for now but I will for sure get back to it later.

Very nice pixel art

Very original. I liked it.

Nitpicking: sometimes the buttons have barely visible text until you hover your mouse over it. Not a biggy though.

Very well executed mechanics. Great pixelart!

Classic + well polished with nice aesthetics

GOAT of the year! :)

I liked it. Controls are surprising well done.

Im very much into minimalistic strategy games and this one inspired me to do my own. Thanks!

very confusing at first but after a while I got used to the controls

Slightly confusing at first but fun!