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A jam submission

What Is Up?View game page

A short interactive fully voiced story. Explore the interesting locations and try to figure out "what is up?"
Submitted by Matt Wood (@MattWoodSound) — 8 hours, 6 minutes before the deadline
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What Is Up?'s itch.io page

Results

CriteriaRankScore*Raw Score
Design#762.7773.000
Overall#892.5462.750
Theme#962.4692.667
Fun#962.0832.250

Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Did you use any assets?
POLYGON Pirates by SYNTY Studios

Discord Username/Usernames
Mr. Daily Songs#3608

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Comments

Submitted

Interesting take on the theme. Nice job on all the voice work for this; I played through all the way to the end.

Developer

Update:
I have listened to all of the great feedback and have fixed many of the problems people had with progressing and FOV and things.  I'm trying to find a way to push a patched version, I'll post an update when I do. Thanks for helping improve my project! : )

Developer

While other jams I've done have let you patch during the rating period, this aint that kind of jam. I'll be uploading an improved version of the game this weekend and I would love it if some of you could give feedback then on how I did improving things! Thanks again for giving it a try.

Submitted(+1)

Cool visuals and audio. 

I believe that the game would strongly benefit from a bigger field of view. Everything felt really zoomed in.

Developer

That's great feedback, thanks! I tried to fix that and now my web build is gone and can't re-upload

Submitted

Oh no.. Sorry to hear that :/
We are not allowed to upload any files during the voting period but in this case ask Zeno on Discord if he could make an exception for you. Fingers crossed!

Submitted
Show post...

Not sure what this is about because I couldn't get anything to happen. I couldn't interact with the doors or any other items.

Developer

Make sure you have sound on. It's all audio story driven. As it said in the description, there is no interact button. Everything is programmed on proximity triggers. You walk up to the castle door a second time an it will let you in. I hope you give it another try! : ) 

Submitted

No idea what i am supposed to do, walked around for 10 minutes and could not get anything to happen and the field of view is quite low aswell. Sorry about that!

Developer

thanks! I'm working on making it more obvious. The big door on wall unlocks after a few times trying it.