thanks :)
FuryGames
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Max might seem mysterious because he's a neutral robot. Part of the story revolves around several factions: neutrals, rebels, and the subjugated. And then there are the monsters.
- Monsters: Enemies
- Rebels (red): They defend human memory (which is extinct)
- Subjugated (blue): They hate the rebels and humans.
- Neutrals (Gray Max): They are neutral on this issue.
The sandbox version is completely different, as the idea is to make everything more random, and to be able to build (in the future) and do more. It's more or less a survival horror/diablo-like game.
There are also some errors in the dialogue; I imagine that happened when you tried pressing E and it didn't work properly.
Thank you so much for your comment. I'm currently working on procedural generation. I'm currently using Godot Rust, transpiled (with AI) from gdscript to see if it speeds up the procedural part in Rust. And thanks for your willingness to help :) Procedural generation is still only halfway there; there's a long way to go.
Hello Jones is a good game, I've really enjoyed it. I don't know if you'll continue developing it or if it was just for the jam you participated in.
As I mentioned on your stream, the interface could be a bit more user-friendly, and maybe the game's progression could be better managed, making it easier to reach the first levels :)
I don't mean to be too critical—I know that can be a bit demotivating. But honestly, the game is really good; the graphics are great, and the interface looks nice too.
Congratulations :)
What did they enjoy? What did you think needs more polishing. Feedback or ideas for future updates.
Hi sorry for say that but your devlog is outdates. But anyways the game I played a little and I think that 2000 points is a lot for the next level xD well maybe I'm a little impatient, we'll see what others will say.
The graphics need to be polished, the interfaces also in the sense that they are a bit messy.
But I think the game has improved a lot :) from what I saw before :)
Would you enjoy more of this game concept?
yeah I like it. I like the music too, it's just not looping :( . Just to say that I think it would be better to start with ultra simple levels to get the rhythm of the game and hook the player.
Ahh and good also about the art, if it's pixel art that the whole game has the same resolution that would be good. For example, you can see that the pieces are scaled.
Also maybe, thinking (not very well) maybe it would be good to add coins with which you can use in a store, but it's just a crazy idea. You should evaluate that. Good game :)





















