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Danger! My shield bites!'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Design | #10 | 4.000 | 4.000 |
Overall | #18 | 3.679 | 3.679 |
Fun | #31 | 3.250 | 3.250 |
Theme | #60 | 3.321 | 3.321 |
Ranked from 28 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did you use any assets?
Yes, neural network generated music and free sounds
Discord Username/Usernames
Fearawl#6357, Rogotch#4434, Павел Бел#3338, serebro#8966, YanLinsky#3637
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Comments
Cool game, good atmosphere and mechanic!
Lacks: hit feedback, powers feedback.
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I really like the art and the gameplay, well done
Aesthetics and sound are wonderful, great job.
Thx!
Good and funny game.
Bug: when you are blocked by ghost and click become stronger from menu, the game show only black screen
Yes, we'll fix it. Pressing the "esc" button helps
The art here is phenomenal and eye catching , the sounds are amazing aswell you did a great job and you deserve a solid rating from me!
Gotta say that i love the art especially that colour palette!
Thank you. It was hard to decide on a palette with so few colors.
I envy your talent so much! keep it up
the art is great but the gameplay is a bit unintuitive, maybe a sort of tutorial would fix the issue
I think it is a great start. i hope you continue to develop it. I appreciate the graphics and sound as well as palette choices.
Thanks for the feedback!
I'm sorry that the gameplay is not clear, I'll try to explain in a nutshell. The shield contains up to 3 bonuses that are temporarily applied to the hero. If the Shield absorbs another bonus over 3, then the current left one is "digested", becomes 2 times weaker, but stays with the hero forever, makes him stronger.
The main task of the game is to bring bonuses with parameters 2 or more to "digestion", so that when the player is reborn, he starts with higher stats. I understand that this is difficult and I'm very sorry about it :)
good game! I love the art style and appreciate the music choice, I'm not too sure however, how the shield is used, it didn't seem to do anything when I tried to use it but it could just be me! I loved the game
Thanks for the feedback!
I'm sorry that the gameplay is not clear, I'll try to explain in a nutshell. The shield contains up to 3 bonuses that are temporarily applied to the hero. If the Shield absorbs another bonus over 3, then the current left one is "digested", becomes 2 times weaker, but stays with the hero forever, makes him stronger.
The main task of the game is to bring bonuses with parameters 2 or more to "digestion", so that when the player is reborn, he starts with higher stats. I understand that this is difficult and I'm very sorry about it :)
ohhhh okay I see, that makes more sense, thank you for clarifying!
This seems like a good idea of a game however at the start and even know I'm not sure how the shield is able to be used. Maybe a tutorial might be good? The music of this game is so nice and really adds to the game's feel! The movement and bad guys are very good as well. However best of all is the style and graphics they are just very well made!
Thanks for the feedback!
I'm sorry that the gameplay is not clear, I'll try to explain in a nutshell. The shield contains up to 3 bonuses that are temporarily applied to the hero. If the Shield absorbs another bonus over 3, then the current left one is "digested", becomes 2 times weaker, but stays with the hero forever, makes him stronger.
The main task of the game is to bring bonuses with parameters 2 or more to "digestion", so that when the player is reborn, he starts with higher stats. I understand that this is difficult and I'm very sorry about it :)
Thanks for explaining
What a game! The visuals and sound are incredible! The UI and chosen colors are gorgeous! I love it so much. At first, I was a little lost in the gameplay, but I quickly got the hang of it. Congratulations on your game! 💜
Thanks! We are very glad that you like :D
Very good game, awesome art, and good. Only is a litle hard, but you say that. I think it is important to always make the entry levels easier to capture the player's attention and understand the game. Well, something similar happened to us, but well :)
The gameplay is not very intuitive now, it was possible to work out the balance and interface better. Well, we will draw conclusions and try to correct our mistakes in the future :) Thanks for playing!