So good, I cannot wait for the full game!
Recent community posts
So much style, and I love seeing the demons roll away after shooting them! I like a lot of the design decisions, though (it's already been said) it is really hard. Avoiding and shooting is easy enough, the hard part is trying to aim for the vertical portals. Overall great job though, it's fun to play!
This was one of my favorites so far :) So beautiful, and there were a handful of really smart design decisions that I loved. First, the gradient skybox made it really easy to tell if I was going up or down, which can get confusing. Also, the long trails off the wings were a lot of fun to play with as I got lost making patterns and then doubling back and looking at them. Great job!
I did it, I reached the moon! This was a really fun and unique entry. It gave me all sorts of ideas I'd love to see happen with this being a potentially bigger game. Great job to the whole team!
Totally, especially for one like this. Game jams are a great place to practice tweaking your workflow to see what works best for you. If you're excited to get started on writing and creating concept art you totally should. I may start doing to same this week :)
This was cool, and tackling a stealth game is especially tough. I like that you added the objective to the start screen, that was super helpful. In the future I would add some sort of radar to help sneak a little easier as the guards move really fast and without any hint they're about to patrol.
I really enjoyed this! The enemy ai was great, I love how the little guys telegraph before shooting, and how they attacked based on proximity. I loved the art, and the boss fight was awesome to fit in, especially as you were learning a new engine. Awesome job!
I love the idea of this jam, but am curious, the rules say "It should somehow use the aesthetics of DOS games or be inspired by games from that era." does that include NES, gameboy, etc. games?