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A jam submission

Samuel the BrewmasterView game page

A short RPG Prototype
Submitted by MaplePoki — 11 hours, 37 minutes before the deadline
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Samuel the Brewmaster's itch.io page

Results

CriteriaRankScore*Raw Score
Audio#13.8003.800
Overall Enjoyment#24.0004.000
Overall#23.8833.883
Use of Theme#34.2004.200
Visuals#34.1004.100
Creativity#33.7003.700
Gameplay Enjoyment#53.5003.500

Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted(+1)

I really enjoyed this!  The enemy ai was great, I love how the little guys telegraph before shooting, and how they attacked based on proximity.  I loved the art, and the boss fight was awesome to fit in, especially as you were learning a new engine.  Awesome job!  

Developer

I'm glad you enjoyed it in every way! I was worried about the concept of the game being a little too boring, and I knew the part i wanted to focus on the most was the boss fight, and I'm glad it worked well! Thank you again for playing the game!

Submitted(+1)

Very cool game. I kinda wish I knew the goal of the game because I was wandering around for a while trying to figure out where I was supposed to go. Other then that I liked it! I liked that you could destroy the enemy missiles coming your way.

Developer

thank you! originally I wanted the missiles to be indesctructible and be more akin to a bullet hell, but there was an unintentional layer  collission that made them just explode, and I thought it looked nice and great so i kept it in :) thank you for enjoying it! and I see why it was confusing- I should have made the objective more clear, thank you again for your feeback!

Submitted (1 edit) (+1)

the music is cool, have a lot of sounds to complement the game, i don't know to to kill the boss, i attack his face, his tentacles and not happened :/ but the game is so cool, i love this style of games

Developer

thank you! I originally had a lamer idea for the boss fight music (it was supposed to be half that length) and I wanted to make it more geared towards the feel of the fight so I tried to put in some extra hours into it, glad you liked the music! for the boss fight- are you sure the tentacles did not work? I tried it again on the html build and it still seems to work! try going closer if you wish to try again:) thanks for the feedback! i tried really hard to find a style to make this look nice :) 

Submitted(+1)

Fun Game overall , it had an adventure element similar to the first Zelda. On the boss fight i discovered that if you're on the further part of either side the boss' bullet orbs don't reach you.

Developer(+1)

thanks for the feedback! I was wondering how you got to the further part? I tried recreating this but the bullet orbs still reach me i'm not sure if it might be because of the html build~

Submitted

Maybe my wording was off , my bad. I meant the top left/right areas 

Developer

still tried it, maybe I'm doing something wrong >< perhaps i'll try to look deeper into this tomorrow, but thanks for pointing it out!