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Art of One

68
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3
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A member registered Feb 23, 2020 · View creator page →

Creator of

Recent community posts

I actually didn't know that about ctrl + W, thanks I'll patch that up..

Thanks for playing, any suggestions or criticism? I want to work on a full release

Awesome game, a bit difficult but also quite hilarious lol. Got 630 overall not sure if thats good or bad

Thanks for the feedback, It was a last minute design choice to make the bosses less in your face so I understand why slowing time isn't necessarily required but I'm working on a difficulty system and will update the game as soon as the jam rating is concluded so it'll definitely be needed in future builds lol. 

Thanks for the feedback, Controls are on the menu screen to freeze time or rather slow it down you need to hold down the ctrl key

Its a basic game but hilarious enough that it doesn't come off as low effort , had a really fun time : )

The music is perfectly fitting btw laughed my eyes out at the soundtrack

Thanks for playing :)

glad you enjoyed it

Thanks for the Feedback.

I didn't want the player to be able to make sharp turns thus the turn angle is that wide.

The player feels good to control but the level design didn't reflect that and ended up getting in the way sometimes. 

The game could do with some checkpoints but although its a bit rough , the game has a lot of promise 

Great game and well worked design overall. 

My only complaint is the vision circle was pretty small and made dodging the bees attacks a bit difficult

Liked the game it was well worked.

My only complaint was that when i crashed the sound kept looping and getting louder , don't know if it was a bug or one time thing but good game non the less

Really appreciate the feedback , the controls could be a lot smoother and I'm actually working on that. For subscribers I'm disappointed with myself for not putting enough bonus content , the triple shot is all that was left when I had to cut out the laser and pulser canon because the were too OP. 

P.S. there's also an unlockable secret second boss fight(The mother ship)  if you take less than 2 hits on the first boss fight  :)

Thanks for clarifying

I'm finding it difficult to read the results could someone explain them?

Cool Game , the shooting feels nice and precise and the visuals are nice & clear. Don't know if this is a bug but I could pass through the platforms. 

I can't get past the proceed screen , Am I missing something? 

Just played it and I liked the art a lot!! The sound when you complete a level is quite satisfying.

One thing though and I'm not sure if it was intentional ,in the level with Kasey there seems to be an invisible platform right before you reach the one she's on , left me a bit confused after trying over and over to make what I thought was an impossible jump

Cool concept but the execution felt a bit lacking.

The controls were good and the sound design fits the game , the only thing I had a problem with is that I sometimes died right before touching a spike , not sure if their hitboxes are too big. 

Great use of the theme btw I liked time slowing down and speeding up , maybe its just me but the game gives off a super mario type vibe which is nice. 

(2 edits)

I'll go try it out now , I'm curious to see how it plays out

*Edit

Its still unforgiving , I've only managed to open one switch , I've noticed its not really difficult because of the rigid jump but coz the level can't be seen with that small spot light. So its difficult to judge where the player will land if you only see it at the last minute , coupled with the high fall gravity I doubt it's an easy game to finish.  But Its frustrating in a fun kind of way

Love this game!!!!

The visuals are nice , the gameplay is smooth and the difficulty is just brutal *Rage cries*

I never finished it because time feels like its never enough which I felt fit very well with the theme.

Great Game , I cannot stress this enough 

I was really hyped when I started playing though I didn't make much progress. Only complaints are the Jump controls which felt too rigid for my personal tastes because the player drops too quickly and how to play isn't really explained very well in the beginning.

Liked the game but the stasis ability was a bit "finicky" , as in its not easy to utilize . Overall its a very unique game and the visuals are quite nice.

Very fun game, haven't played this kind of puzzler in a while . My only complaint is that the colours of the cables/pipes didn't stand out from the colour of the tiles which made them difficult to see Unless they were lit.

Very unique concept , 5 stars from me :)

Sorry bout that LOL , it just seemed like the most convenient button. 

Thanks , appreciate you playing and giving feedback.

Thanks, much appreciated.

Best game i've played thus far 5/5 from me

This game is mad, LOL and i love it :)

It lacks content but its pretty cool. Although the number of enemies wasn't really overwhelming mostly they just came at you faster.

Haven't played alot of games like this but i quite liked it :)

Being able to stop was added because the test players found the player moved to fast and slowing it down made the game tedious so it was added for balance purposes.

A lot of fun but some enemies spawned right where i was , overall great game

It was a cool take on the theme but i found the motor unfair in a way because it stops spinning when i get there then starts moving fast all of a sudden, not sure if that was a design choice.

Yeah . i thought the player might move too  fast for some people so i  

I didn't have a lot of time on my hands because of school but i'll expand the idea a bit after a while

Thanks , I started the jam late so not enough time went into the game

Thanks for the feedback.

Interesting approach