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A jam submission

Tower of The Sword WizardView game page

Scale the tower of the "great" sword wizard to save your transformed friend.
Submitted by EroAxe — 7 hours, 58 minutes before the deadline
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Tower of The Sword Wizard's itch.io page

Results

CriteriaRankScore*Raw Score
Visuals#4802.8873.333
Sound#4962.5983.000
Fun#5782.5022.889
Creativity#6402.5022.889
Simplicity#6742.7913.222
WOWIE!#7022.1172.444
On Topic#8651.5401.778

Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Music Source
Created by the Incredible LPad

Credits
EroAxee, ChopieTheCat, LPad and Unknown Wizard VA

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Comments

Submitted

Tried the game! I managed to arrive to the grey screen after the shopkeeper.

I can say the game is really fun and good. Simple to pick up and I didn’t feel any signs of frustration, which is good. The rooms needs a bit of work because they feel so empty and anonymous, and it’s a pity. Liked the audio even if it was hard to hear the voices.

Continue this game, it has potential!

Submitted

Fun game just wish I could play after the shop :(

Yeah there actually is 3 levels with more dialogue but the built version for the jam had a transition bug lol

Also sorry for the 22 day late response lmao

Submitted

Amazing concept and enjoyable gameplay, would love to see more from you in the future!

Submitted

Sorry to see that we can't make it past the first shop phase! It looks like you've got a pretty good thing going so far, with some simple combat and witty dialogue. The 3D audio is a bit overly 3D to my ear, and it is a bit disorienting when you turn / pass through audio sources. I like the background music, and it looks like you've done well with modeling and textures! 

Submitted

art and sound design look very promising it’s a pity that it doesn’t work properly

Submitted

The visual art is very nice!
I couldn't run the browser version.

Submitted

Do try to fix the HTML version - you will get a lot more players that way :) Either way, had fun with it :) 

Submitted

I was unfortunately unable to get the html version to run in chrome or edge, but I was able to run the windows executable.

I like the visual aesthetic and lighting, the music is good as well. The banter between the player and the sword is funny, though it’s hard to hear sometimes. I also liked how the slimes left little money piles that would fall over.

I would have liked there to be a little more impact to hitting slimes or dying.

I was unable to get past the shopkeeper in the windows build, I get a grey screen with no crash when going up ladder after that.