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A jam submission

Dream-o-BotView game page

Teach your Dream-o-Bot to defend you from nightmares
Submitted by Martin Tale — 1 day, 1 hour before the deadline
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Dream-o-Bot's itch.io page

Results

CriteriaRankScore*Raw Score
Simplicity#814.2114.211
Visuals#2193.6713.671
Sound#3033.0923.092
WOWIE!#3283.1323.132
On Topic#3653.3163.316
Fun#3843.0393.039
Creativity#3893.2633.263

Ranked from 76 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Music Source
I did the sound effects myself but background music was created by Keith Clark

Credits
Martin Tale, but feel free to mention credits from game as I used assets created by others with permission :)

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Comments

Viewing comments 50 to 31 of 50 · Next page · Last page
Submitted(+1)

Cool concept and intuitive UI

Developer

Thanks <3

Submitted(+1)

The concept of this game is pretty good. Artwork is  simple but looks nice. The most impressive part of this game is the user interface in my opinion.  Good job!

Developer

Thank you <3

Submitted

great game. Really interesting.

Try out mine too if you want: https://itch.io/jam/wowie-jam-4/rate/1663718

Submitted(+1)

Unfortunately Idle games are not my favorite, however for an idle game this is good! Feedback: A bit more of a explanation would help since I was a bit confused when I was immediately placed into combat.

Developer(+1)

Thanks :) That somehow completely slipped my mind :D Will know better next time ;) Good catch <3

Submitted(+1)

Good Game!

Choosing to make an IDLE game is risky bet, but it definlty works for me here! We really got the satifactory feeling from reaching a new miletone, witch is everything is this type of game. I do think you could enphesis it even more using more particules comming from the monster whenever you killed it. Sound design is okay, and overall the game is quite polish. I do enjoy “”“collecting””” every monsters faces there are.

A way to make it even more enjoyuable was maybe using more kind of powerups, maybe some one-off one that you can use on certains types of nightmare, so it’s not a fully passive game.

GG!

Developer

Thank you <3 Yep, I had many ideas but there's a time limit :D Either way, valuable feedback, thanks <3

Submitted(+1)

Good idle game !

Developer

Thank you <3

Submitted

Not the biggest fan of idle games.

Developer(+1)

Sad-o-Bot :(

Submitted(+1)

Love that you have goals/achievements, the idea is nice ;) would be even greater to participate more!

Developer

Thank you <3

Submitted(+1)

Good visuals and UI!

I feel the idea of helping an AI with powerups has some potential, but i found it too passive in this case >.<

Developer

Thank you <3

Submitted(+1)

Visuals are just perfect. Loved the UI.

There is no AI, in fact. Also gameplay is all about buying upgrades, not that enjoyable.

Developer

Thanks :)

Submitted(+1)

I love that there were achievements, so that the player feels the need of completing them all! Could need some more variety in the game, but with this time-limited jam, it's a really great game!

Developer

Thank you <3

Submitted(+1)

+ Very nice graphics and UI. really good job and enjoyable

- Too passive for me, I don't enjoy idle games...

- No AI, just a robot automatically firing


Perhaps you could think of other kinds of upgrades, to give other axis of progression? For example managing the nighmare stress?

Or making game cycles, i.e. the nights, wich would be more or less runs ?

Developer

Thanks :) Yep, I had many ideas but felt like it's better to finish something and polish it - definitely room for improvement and I learned a lot  :)

Submitted

I would have preferred more interactivity with the gameplay; maybe having the nightmares fight back and the player has to defend/dodge. Then having to choose whether to upgrade your bot, or enhance your own survivability. Having said that, the UI is very well done and the unlock system and goals add a nice sense of progression.

Developer

Thank you :) I wouldn't dare to hurt Dream-o-Bot :D 

Submitted(+1)

Super polished, graphics look great! Nicely done.

Developer

Thank you <3

Submitted

Sorry, but I did not care for this. It feels very passive, like I’m just watching a timer count down – albeit, an extremely polished one (really like the crunchy laser SFX and music). It seems you could “win” by just opening it and letting it run for a few hours with no interaction (I progressed from like #30 to #50 just by writing this comment and ignoring it). That said, a very small adjustment could completely change my mind, like having to dodge occasionally, and programming in a lose condition.

Developer(+1)

Yep, it's not for everyone but thanks for checking it out <3 Idle/incremental games usually (almost always) don't have lose condition. It's more like a relaxing experience you play in the background while doing something else :) 

Submitted

I guess it’s just a critique of the genre then, not your game. :) Hope that didn’t come off as too harsh!

Developer

It didn't, all good <3 

Submitted(+1)

Nice!

Developer

Thanks :D

Submitted(+1)

Ok Ia am addicted now :D

Developer(+1)

Haha :D glad you're enjoying it <3

Submitted(+1)

Did actually get all but two achievements ;-)

Developer(+1)

Let me know if you need help figuring those out :) 

Submitted

dumbobot ? :D

the one with the x amount of credits is pretty clear

Developer

Dumb-o-Bot - beat first 10 nightmares with no upgrades (you can reset progress by leaving other achievements with bin icon in top/right) ;) 

Submitted(+1)

Would love a x2 or x4 speed mode but this game is super polished, even acheivements. I am beyond impressed

Developer

Thank you <3

Submitted(+1)

It's a well polished game!
Maybe it would be nice if the enemies also attacked me.

Developer

I wouldn't dare hurt Dream-o-Bot <3 :D

Submitted(+1)

You put an impressive amount of content and effects into your game. Well done!

Developer

Thank you <3

Viewing comments 50 to 31 of 50 · Next page · Last page