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A jam submission

SlideFormView game page

A sliding block platformer!
Submitted by tomputergames (@tomputergames) — 1 day, 18 hours before the deadline
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SlideForm's itch.io page

Results

CriteriaRankScore*Raw Score
Gameplay Experience#24.0004.000
WHAT-A-GAME!#44.0004.000
Sound#53.8573.857
Creativity#74.0004.000
Visuals#103.7863.786
Theme Interpretation#173.1433.143

Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

209.

The music made it chill, but  the jump implementation made it a bit frustrating :)

Also, totally cute.

Developer

Haha- thanks :D

Submitted

Amazing. what a great idea for a game! I loved the puzzle elements combined with the platformer, great job! The music and sound were also very well done. So many great games coming out of this jam!

Developer

Thanks :) Glad you enjoyed it.

Submitted

I really love this game! First off, I am in love with the Gameboy-esque visuals and sound effects; the graphics and animations are very simple but have a lot of charm. The music is subtle but great and I feel that it adds a lot to the relaxing puzzle-solving contained within the game. The core concept itself is also very creative; when playing your game, it feels a bit like I am playing a Tetris/platformer hybrid. I also love the attention to detail; I was about 10 minutes in before I knew you could get crushed by moving tiles. The one critique I have is I am not a big fan of the movement, but I saw the reasoning in the comments under your game, so I completely understand why they are this way. Overall though, you did a great job, and I know I would be super excited to see a full release!

Developer

Thanks - really happy you enjoyed it :)

Got a few other things on my plate at the moment, but definitely tempted to come back and expand the concept!

Submitted

Amazing music, intuitive concept, cool green theme. Repeatedly crushed myself. A real diamond in the rough, 5/5 across the board.

Developer

Hah- thanks.

I hope the crushing was cathartic at least (:

Submitted

Really creative and unique mechanic, and really fun. Definitely room to add different types of tiles that can have different affects. Really great job.

Developer(+1)

Thanks :)

I think you’re right; it could definitely be longer with a bit more variance!

Submitted

I loved the "feel" of this game.  Great challenging little set of puzzles combined with a platformer in a calm setting.  Nice aesthetics overall as well.  Nice submission and enjoyed watching your playthrough when I got stuck to see it solved :) cheers!

Developer

Thanks :)

Glad you liked it- and happy the walkthrough was useful!

Submitted (1 edit)

A calm puzzle game. I liked the colors chosen, and the aesthetics in the game are also nice. The only thing I would add would be some more levels, but other than that it's a fun game!

Developer(+1)

Thanks - ‘not enough levels’ is definately good feedback to hear :D

Submitted

Cool puzzle mechanic! Its very satisfying to seamlessly switch between platforming and rearranging the blocks in front of you, and even more so when you can ride the blocks through the puzzle. I liked the design of the cute main character and its animation and the soothing music provides a nice atmosphere for puzzle solving. I agree with the comment about it being somewhat challenging to read the level layout though, so maybe trying to expand the colour palette is worth a shot!

Developer(+1)

Thanks - and for the feedback :)

Glad you liked it!

Submitted

Nice game! I especially liked the 3x3 puzzle. 

Developer

Thanks! Glad you liked it!

Submitted

Wonderful game! Got to the end, though I  have to say that the end part confused the heck out of me because I didn't notice the path to the right for some reason, I kept going backwards. But the premise is wonderful. So much fun to be able to move the blocks around and have kind of a puzzle game inside a platformer. 

Developer

Thanks :D

Glad you liked it. I kinda shot myself in the foot with the small colour palette; a bit more contrast could definitely have helped there!