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Cactus In The Temple's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics/Animation | #91 | 3.545 | 3.545 |
Music/Sound | #98 | 3.273 | 3.273 |
Fun/Design | #116 | 3.273 | 3.273 |
Overall | #153 | 2.982 | 2.982 |
Technical Implementation | #221 | 2.455 | 2.455 |
Theme/Limitation | #256 | 2.364 | 2.364 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game apply the limitation (and optionally, the theme)?
i dont use the theme
Team Size
Solo (1)
What main engine/tool/language did you use to construct the game?
scratch
Which diversifiers did you use, if any?
scratch
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Comments
Being a cactus was cool! I liked the music too, the controls took a little bit to understand, jumping off walls was a little confusing and didnt work everytime. good job on the game
thanks
Love the art and being a cactus was fun. Took me a while to realise you could fire. Great job!
I love being a cactus it's awesome! I do think the hitboxes can be smaller on the spikes/enemies, and I think the wall jump should not be automatic, as it messed me up multiple times. Overall though I think it's great and now I really want a full game where I am a cactus!
thanks
You can hold to wall jump
Ok game !!!!!!!!!!!!
thanks ;D
Pretty solid game, only things I wanna note are that the wall jump isn't immediately obvious on how to use and the boss attacks can be kinda hard to tell when they're gonna happen as it just switches in an instant to the different states.
I had no idea how to cliff-jump off the walls, so it ruined the experience. There is no even place to practice this undefined 2x-cliff jump while you going to need it soon. I prefer you to play the game before launch and review the most hard places for the players where you may make the new choices. Still the walking cactus in the temple is actually very good and imo very unique concept.
I like the idea, and like the theme. Game sounds and the music fit well, while the loop is not continuing without end brakes. Using key-buttons to shoot is kinda fun feature; player are able to shoot every time a straight shots. It would be interesting feature to shoot spikes for make some stairs for the character, or something else. While the player can shoot with mouse, the shots are not ever straight shots. I would recommend to add some checkpoints too.
really like the art and the mechanics are really good loved the game good job. although a bit hard atleast make a checkpoint system next time
thanks :D
Look really nice! Unfortunately, I couldn't press the first button... And I tried for quite a while.
The controller is very nice, but I was only able to advance some parts through bugs, and one of them caused me to crash in the game. It would be interesting to put some kind of visual feedback connecting the button to the door it opens, like for example after the button is used the camera shows the door opening and then back to the character. But overall the game is nice, congratulations :)
thanks :)
Amazing game! Good job!
thanks