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Terminal Escape's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #42 | 3.143 | 3.545 |
Overall | #48 | 3.062 | 3.455 |
Gameplay Innovation | #52 | 2.740 | 3.091 |
Visuals | #71 | 2.820 | 3.182 |
Unexpectedness | #95 | 2.256 | 2.545 |
Audio | #154 | 1.048 | 1.182 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Please list any pre-made art/music/code/other assets that you used.
I used the LOVE2D engine, and some of the textures for the 3D models were presets in Substance Painter
How many members in your team?
Team of 1
List each team member's role, along with their social media / website links!
Nick Sandison, Everything, https://twitter.com/NickSandison
Anything you want to say to players before they play?
The game is controlled entirely by keyboard. Type help for help.
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Comments
The cool duck was the most innovative thing I saw in a game since the first game with 3D graphics.
Very nice game, I would like to see more levels someday.
Congratulations!
Some of the mechanics in this game were pretty cool. I really liked the solution to the puzzles involving the statue, although I didn't realize that the tool you needed to complete said puzzle would remain in my inventory after I passed the level. The amount of red herrings was surprising as well.
Further, I experienced the same crash as lisyarus.
This was a really cool game! I haven't played an input game since I was a kid, and loved doing it again! Really beautiful graphics, I dug actually seeing things disappear when I put them in my inventory. Cool puzzles as well, I did encounter an indexing error in the second room that crashed the game though I don't remember exactly what I was doing. On my second playthrough I took Stewart with me on that level just because, and I'd like to think that version of Stewart was with me until the end, frolicking to digital freedom. The fridge bit was also clever and funny. Great entry!
I am not a fan of this kind of text-based games, but this was pretty good.
Nice game! Adding graphics to a classic text-based puzzle is a nice touch. I could play beyond the level with a fridge - when I took the duck & put it in fridge & tried to put it back on the table, an error occured (see the attached screenshot). Nevertheless, good job!
I did the same thing, and the error popped up too. I thought of putting the duck in the table first to then pick up the sunglasses.
Great puzzle design. That's the coolest duck I've ever seen
An escape room? Where you type commands to find your way out? Sign me up!
It was a great game! I had a lot of fun going through the levels. And the room is so neatly designed, I love how you presented it. Really good job c:
I loved this, but to be fair, I have a soft spot for text adventures. I even used to make them. I thought the puzzles were good, but a bit too easy. They would be perfect for the first few levels of a game like this if it was longer. I would 100% play and love an updated version with more rooms, maybe even with multiple room puzzles. I did have an issue with the text being cut off at the bottom of the screen, but it did move up if I began typing.
This was a great game Nick. Clever puzzles, and good execution. Parser games are pretty neat and this is great for the short game jam. I did find a bug that crashed the game when I tried to place the duck on the table without having him in my inventory. The other thing I noticed is that when the text reaches the bottom of the screen it gets a little cut off. But overall great game that I really enjoyed.