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A jam submission

Kingdoom!View game page

Oh no! A very bad bandit has kidnapped a pretty princess! It's up to you to take her back to her home!
Submitted by ThatzNiko (@thatzniko) — 1 day, 21 hours before the deadline
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Play kingdoom

Kingdoom!'s page


CriteriaRankScore*Raw Score
Gameplay Innovation#313.0793.079

Ranked from 38 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Please list any pre-made art/music/code/other assets that you used.
Some musics from our game "Farewell" on Google Play.

How many members in your team?

Team of 3

List each team member's role, along with their social media / website links!
Development and graphic: Nicolò Federico Pagano - ThatzNiko:

Development and Design: Luca Pascucci - Dogenberg:

Music and SFX: Christian Ribaudo

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Made me laugh


I love this pixel art, and the game is really fun ! Well done !


A funny little game. The gameplay is overall simple and fun. I am not sure the end i got was because the game crashed or it just was a final weird joke. Overall a good jam game.


I have fun, the attack area was very small what makes hard at the beginning, them i realize I dont need attack anyone so i ran through all the levels. I like the main character and its weapon xD


overall it was really fun to play but the art omg the art is really cute


You are cute. <3



A fun game! Using one of the characters as a weapon was unexpected. A few bugs/suggestions:

  1. When you skip the text, the sound of letters appearing one by one is still played
  2. The holes that you can fall into and die could probably be a bit darker, they are a bit hard to recognize

Good job!


Thank you so much for the feedback and the reports <3


Haha, the game was so random, but I loved the overall execution! The dialogue was mostly witty and the track from the 3rd level reminded me of a song from Legend of Zelda. I love all the twists and turns this game has and props to y'all for getting it done in such a short time.

I'm not sure what y'all use for your dialogue system, but I found Yarn ( to be pretty powerful and easy for iterative development!


Hey Tanatb, we're glad you enjoyed Kingdoom! :) 

We are happy to hear that we have managed to achieve our overall goals! 

As for the dialogue we have created a very simple system in a short time during the Jam, I'll take a look at the link!


This game fits perfectly to the theme! Audio and visuals are great, the only thing that feels kind of uncanny - if You stick to pixelart style, create all textures at the same resolution. Some of them are too big and scaled down.


Thank you so much!


it's a freaking masterpiece


You are a masterpiece. <3


It was fun but the "Talk" sound still continue when skipped, overall its amazing


Thank you for your report <3