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A jam submission

PIXIEView game page

Prince needs help. Help Pixie to save the Prince
Submitted by Skyler Quinn — 11 hours, 55 minutes before the deadline
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PIXIE's itch.io page

Results

CriteriaRankScore*Raw Score
Unexpectedness#353.1433.143
Visuals#403.2863.286
Overall#652.9292.929
Fun#782.6432.643
Gameplay Innovation#822.3572.357
Audio#842.4292.429

Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Please list any pre-made art/music/code/other assets that you used.
Chicken. And modified existing tileset

How many members in your team?

Team of 1

List each team member's role, along with their social media / website links!
Skyer Quinn, Everything, https://skylerquinn.itch.io/

Anything you want to say to players before they play?
Do not trust your eyes.

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Comments

Submitted(+1)

This game is now part of my memory training regime. Annoyed at first but then felt strangely challenged. My memory is bad. I am proud I made it through Level 1 ! Still playing but fun and cute at same time. has issues but nice.

Developer

Thanks for playing this game. I am happy u felt challenging enough to play it again. And very much thank you for reviewing it and tbh I think I made it a little bit annoying coz players dont know which platforms are real.

Submitted(+1)

Good job mate!

Developer

Thank you😊

Submitted(+1)

I don’t usually like rage games, but this one isn’t bad! Traps aren’t difficult to remember, and it doesn’t take too much time to perfect a level. I like the art style but the jump sound gets annoying pretty fast. :-D

Unfortunately, when I got to the end, nothing happened. :-( I don’t know if it’s intentional or not.

Developer(+1)

I am really happy you enjoyed this game. However in 3rd level this wasn't supposed to happen, it was a bug and I noticed it one day ago. I have removed this bug with some others and added some tweaks like simple level transition animation and pause menu. Updated version will be uploaded anytime today with an android version. Thank you for playing and actually completing it☺☺.

it was not woo-hoo

Developer

sorry I'm confused. R u talking about jump sound or game was bad?

Submitted(+1)

Fun game, and the chicken got me every time lol. Good submission especially for a first project. I also had the only one side audio issue, but not a big deal. Not sure how your engine works, but maybe check the sound source location. The "jump" Sound was coming from both headphones, it was just the music that was coming from the left side. Overall good controls, and unexpected deaths abound :)

Developer

Thank you for playing and review. I am really glad you like this game. I will check into music files today. Can you tell me if this problem is occurring in 1st level or all levels? 

Submitted(+1)

Sorry, I got frustrated with trying to memorize the level, and couldn't really make it past the second chicken, so not sure if it was on the next level or not.  

Developer

I can hear sound from bothsides so i dont know how to fix it if i cant find it. But thanks. And trust me i too get killed a lot in game even though i know where are the "traps" ;P

Submitted(+1)

This game was great! I love the way you need to memorize the level or fall into the unexpected traps! Two critiques: The audio was only coming out of one side of my headphones and the second is that the jump sound was a little overplayed and got annoying after a while. Only those two little things, the rest was great! Keep it up :)

Developer

Thank you for playing and thanks for review. I dont know about the audio coming out of only one side, in test version and released version audio was working fine in my PC. And about the jump sound thanks for pointing i will decrease its volume a little bit in the updated version :)

Submitted(+1)

I actually enjoy it

Developer(+1)

Thank you for playing. I am happy you enjoyed it

Submitted(+1)

Unexpected indeed! Agree that checkpoints would hugely improve experience. Good job!

Developer

Thank you :)

Submitted(+1)

Very nice pixel art but way too frustrating. The jump and gravity don't give enough room for error and to miss an unexpected "trap" that already killed you isn't nice. To improve, you could lay dead bodies to show where traps are? Or have shorter checkpoints.

Developer

I wanted to add some checkpoints but it was my first ever project and i had like 0 percent idea about engine and coding so in the given time I only managed to complete this project. Thanks a lot for playing and reviewing. 

Submitted

Ok