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Very nice pixel art but way too frustrating. The jump and gravity don't give enough room for error and to miss an unexpected "trap" that already killed you isn't nice. To improve, you could lay dead bodies to show where traps are? Or have shorter checkpoints.

I wanted to add some checkpoints but it was my first ever project and i had like 0 percent idea about engine and coding so in the given time I only managed to complete this project. Thanks a lot for playing and reviewing. 

Ok