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Haha, the game was so random, but I loved the overall execution! The dialogue was mostly witty and the track from the 3rd level reminded me of a song from Legend of Zelda. I love all the twists and turns this game has and props to y'all for getting it done in such a short time.

I'm not sure what y'all use for your dialogue system, but I found Yarn (https://yarnspinner.dev/) to be pretty powerful and easy for iterative development!

Hey Tanatb, we're glad you enjoyed Kingdoom! :) 

We are happy to hear that we have managed to achieve our overall goals! 

As for the dialogue we have created a very simple system in a short time during the Jam, I'll take a look at the link!