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A jam submission

It's jast JousteView game page

Submitted by RandomCad — 14 hours, 41 minutes before the deadline
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It's jast Jouste's itch.io page

Results

CriteriaRankScore*Raw Score
How well did the game make use of diversifiers?#302.6252.625
How well does the game fit the themes?#402.7502.750
How much do you enjoy the game overall?#422.3752.375
Overall#442.1982.198
Gameplay#462.3752.375
Audio#521.1881.188
Visuals#581.8751.875

Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How much time was taken?
first needed 15 min more but i left them out in the second Build is also specified on the Page

Use of theme?
Chain Reaction
Novel Twist on Classic Game

Use of diversifiers?
The Game has a Main Menu
And also a game in a new Genre it's even my first game ever made.

Did you have fun?

Absolutely!!

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Comments

Submitted (1 edit)

Joust meets Balloon Fight!! nice one!

To be your first game I'm quite impressed, keep the good work

Jam Host

This game is crazy! :D I got to 50 k points! Satisfying to see the eggs flying around! :D nice work!

Developer

Thanks for playing.

Submitted(+1)

To be honest, I'm familiar with this concept, but the lance and the crazy spinning are original. I enjoyed it.

Submitted

Cool game, a little wonky collision, but overall it had a cool idea.

Submitted (1 edit)

I was flapping, enemies were spinning, it was just madness!
Crazy but fun :D

Developer(+1)

Thanks for playing.
That was the goal just like in the original joust absolute madness.

Submitted

Hi!
It's a nice concept. Could have been executed a little bit better.
Firstly the main menu is the best menu I have ever seen lmao. The enemies just go full beyblade after dying and keep on killing other enemies for free points. They kept of spawning in the one location there was a spinning dead enemy which kept giving me point. I got to 50000

Developer

Thanks for playing.

Submitted (1 edit)

Good job getting your first game done.

For color, look at the color's HSV, Hue, Saturation, Value. Colors that have both high saturation and high value are very unpleasant.

So, as you move from dark to light you should lower the saturation of your colors.

Developer

Thanks for that information I will use it the next time.

Submitted

Excellent work for your first game. I enjoy how the enemies can spaz out and hit other enemies when you hit them.

I had no idea how to play this, my character just started flipping in place a bunch of times for no reason and then when I did start moving I felt to the bottom of the screen and got stuck there. In game there was no information on what was supposed to happen, or the goal. When I ran into people nothing happened, when I jumped over people nothing happened so it was very hard to figure out what to do. 

Well done on making your first game, you did well to get it finished. With a lot of work this could be good, also think about how you are presenting your game as the bright green game page is really obnoxious. 

Developer

Thanks for the advise I will work on that later. I hadn't much time to work on the games page.