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rocknightstudios

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A member registered Aug 16, 2017 · View creator page →

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Rules are simple - participate in Trijams to get a chance to win in sweepstakes. 

You have to participate in 6 (six) out of the next 9 (nine) Trijams to qualify! 

The contest will run from Trijam #115 to Trijam #123, which means that after Trijam #118 there will be no new participants. 

We'll give out 3 (what a surprise) t-shirts! 

We’ll update a table of participants every week and post it in the Discord server

You have 3 days time to work on your game any time. The challenge is to make it in 3 hours. Check the video and read the description, maybe it will be clearer!

Yeah, it's like a sprint to practice focus!

Yeah, submit it, it will be more likely that your game will be played on the stream then!

You'll be fine! Hopefully you enjoyed the process!

See you on Twitch !

(1 edit)

Rules are simple - participate in Trijams to get a chance to win in sweepstakes. 

You have to participate in 6 (six) out of the next 9 (nine) Trijams to qualify! 

The contest will run from Trijam #115 to Trijam #123, which means that after Trijam #118 there will be no new participants. 

We'll give out 3 (what a surprise) t-shirts! 

We’ll update a table of participants every week and post it in the Discord server

.

3720... oops, I mean 372

No worries, the rules are somewhat loose, as the main goal is to practice developing games and improving your skills!

You can upload the game and get ratings! One of the criteria is how much time you spent on it, so under requirements, put down your time and people will rate it! 

No, not really, you'll have to find a way to share that information if you want it public

For sure, you can work on presenting the game after as much as you want. As well as planning the game is not included in the 3 hours. The 3 hour challenge is execution of the game!

Rocknight Studios will stream playtesting on Wednesday at 19 (7PM) UTC on Twitch

Nerdpoint already streamed games on Youtube, for specific times, check out our new Trijam Discord server.

Good luck!

Thank you! Very good points! :)

Rocknight Studios will stream playtesting on Wednesday at 19 (7PM) UTC on Twitch

Nerdpoint will be streaming games on Tuesday on Youtube, for specific times, check out our new Trijam Discord server.

You can use whatever you like!

You can use whatever you like!

That's very cool, hopefully you find someone to work with!

Very nice game! I like the little details such as the hearts getting slower when they are further apart! Great work!

Cool and simple concept! I like that you've added puzzle elements! Some more player feedback or indication would be useful for better navigation! Nice work!

Visuals are very strong. The player experience could be improved. When chapter 3 started, I had no chance to avoid the circle. Overall, I like the changing perspectives and how the game evolves! Great job!

See you live on Twitch

Niiice!

146, your game made me feel smart! Very good job! :D

Nice work, you made a cute black and white game! :o 

You've made the game so well that without penalty for "bad", you could go on for ever :D Nice work!

Nice, very cool game! If I had to suggest improvements, I'd say you could polish the controls (sometimes it felt like the character didn't jump after landing, when I pressed up) and moments when switching colors, it could be registered faster, when just jumping up.

22 595 :D that was harder than it looks :D Very nice work!

It would be nice to have some kind of indication, of what the color would be in which position of the screen. I got the overall idea, but unless you know the color hues by heart, you're left guessing :D Well done finishing a playable game!

Well done! A cool and simple game! My best was only 55 :D, probably picked a losing strategy.

Agreed, the game is fun and the idea is cool, but there were some glitches, especially could be felt in the last level.

Very cool! Not much to add, you've done excellent work in 5 hours!

High score - 97! :o Very nice work giving the player more room to make mistakes by making smaller collision boxes (I assume)!

106!! Awesome use of the theme, very nice work!

The game seems buggy, which is why it's harder to understand, what is the goal. Sometimes the characters would pick up the box, sometimes not, sometimes the box gets stuck, but I think I get the idea. You went for a more complex game, so 3h might have been too little, well done nonetheless :)

Well done! The only question, really, is why do you restart the game after every time the player collects P? Easy to play and addicting! :)

Well done, choosing a simple concept and making it work! Very clear and intuitive what to from the start. Improvements could be made in the area of player feedback, like, adding particles, or something to show a cell is destroyed.