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Lockdown Capitalist's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #55 | 1.925 | 2.833 |
How well does the game fit the themes? | #57 | 2.038 | 3.000 |
How much do you enjoy the game overall? | #57 | 1.812 | 2.667 |
Overall | #64 | 1.491 | 2.194 |
Visuals | #64 | 1.585 | 2.333 |
Audio | #65 | 0.793 | 1.167 |
How well did the game make use of diversifiers? | #65 | 0.793 | 1.167 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How much time was taken?
Yes. I took little breaks which didn't count for the full development time, but pure coding counted down.
Use of theme?
Chain Reaction -> it clearly inspired me with the current situation of the pandemic to make a simulator where your actions have an exponential consequence over the pandemic
Use of diversifiers?
I didn't even recall on these LOL. I guess none.
Did you have fun?
Yes
Definitely
Absolutely!!
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Comments
Interesting simulation. I would've prefer the parameters to be randomized each new game instead of having to insert new values yourself.
Interesting point, but that would have been hard to balance. The default settings are designed to provide with a more or less "standard" gameplay, and then you can generate your own custom settings if you like to. It would be possible to randomize some stuff, but it would have taken a lot of time to make sure the experience is balanced. Anyway, appreciate the feedback!
Hi!
This is a very unique take on game development lol. More of a simulation than a game. But it was still interesting.
The original idea intended to be more of an arcade simulation rather than actual simulator, but the development of the core mechanics overtook time from the leisure content that was planned. I intended to work on an idea similar to 911 Operator but regarding health management, yet time constraints are a thing.
I'm also a professional software developer and not a game developer, so I went for stuff that I do control a bit better. My creative skills are almost none (Jorge the duck is the best example of them), yet I do have ideas on games, so I try to make them less graphical. Kinda like Drug Wars, text adventures, etc...
Still, thanks for giving it a shot!
The graphs were fun to look at as they reflected your actions. Still wasn't too sure what I was doing but I did manage to save the population :)
Maybe there could have been a graph for the Budget/GDP so we could see how well we were doing economically
Yeah, I had that originally in mind, but didn't know how to fit all data so it was available at a glance, adding tabs would have been a little harder for my time constraints (though definitely feasible).
Thanks for giving it a look!
Really enjoyed this didn't quite realize what i was doing till about half way and ended up getting rid of the infection did make like 20mill tho and had a capacity of 100,000. XD
Thanks for giving it a shot! Indeed the concept turned a looooot more complicated than it was initially in my mind, but glad you managed to enjoy it!
PLAY FINAL TRIJAM ITERATION HERE (Itch was giving me serious trouble...): http://triple-trijam.s3-website.eu-west-3.amazonaws.com/m3/
PLAY M2 HERE: http://triple-trijam.s3-website.eu-west-3.amazonaws.com/m2/
PLAY M1 HERE: http://triple-trijam.s3-website.eu-west-3.amazonaws.com/m1/