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This was a little beyond my abilities to complete (some wall jumps over obstacles in levels 3 and 5 defeated me :D ), but I appreciated the level design, presentation, and writing a lot.
Hope you had a positive experience using Godot, and thanks for doing a Linux build. Always nice to see sources published too! Nice work!
Awesome! to bad i suck at platformers like this! :P
This is awesome! The bloom works really well with the dreamy look, and you really succeded in using those particles. ALSO MUSIC IS FRIGGIN INCREDIBLE. Feedback:
Edit: I'm speedrunning now mothercracker
aah thank you for the detailed feedback!! very excited to know that you're speedrunning now >:D speaking of which - we made it to speedrun.com! haha. https://www.speedrun.com/sunset-shaped so now you can be a True Speedrunner :)
oh I’ll look into it!
Very nice and cozy feeling. Playing felt great and music was soothing. Congratulations. Also one minor suggestion. The character appears jittery when moving. I found a way to fix it by forcing the game fps to 60 which is the default physics fps. Also the character movement was handled in _physics_process() in my case. This might be a solution to the jitter. Great job with the game!
thank you!! i thought i used physics_process in the game, but now that i think of it i might've forgotten to O.O thanks for pointing that out!
edit: checked the code and i did use physics_process haha
Have you also tried using the same value for Project Settings->Debug->Settings->Force Fps and Project Settings->Physics->Common->Physics Fps? For example 60 for both of them. When I change one of them the movement jitter appears but when they are the same, it is buttery smooth. If you haven't tried this, maybe give it a go.
Nice game :) Wall jumps over lava are quite hard, but got to the end
That was really fun! It controlled really smoothly, and even when I made mistakes, it felt like I had good control over why they happened. Nice music too!
WOW, WOW, WOW!! Extremely addictive game with very soft controls and beautiful with its simpliness!!
Congratulations! Its a very fun game!
thank you!! i'm so glad you enjoyed it :D
cute, great job, even tho i got no platforming skill whatsoever
I can't compete with this... this is AWESOME!
aaaah thank you so much! >.<
Finished it! (88 deaths haha)
A very polished game for a jam with a bunch of positives:
As others have said it's got quite the difficulty curve and I got stuck right around the "How did you get up here?" section but I managed to get through. That being said, progression is challenging to get right in a jam.
wow, thank you so much for the detailed feedback!! that's quite good for a first run :D
My best time is 3:33. I just get stuck on that last level haha
oh NICE! if you get under 3min you can go onto the leaderboard too 👀
I quite enjoyed this platformer- more impressive than my own after a year with Godot. I loved the visuals
And I've never had a game grovel before.
aah, thank you!
Difficulty curve a bit wrinkly but very good anyways
Cute game with a responsive command. I really like the esthetic and the music. But I got stock at level 3 (before seing there is a walkthourgh to help me). Good job !
thank you!! i'm curious: did you end up managing to beat the game?
so many people are getting stuck at level 3, i'm planning to make a patch to shave a block off so people can get stuck at the actually difficult bits :p
Nope I wasn't able, I was stuck at the wall jump with the damage zone. I try multiple strategie but it seemed a little bit to much "pixel perfect" if you get what I mean
wa cool mute a