Interesting mechanics with having to drag the weapons and the main character in order to attack/move. The screen resolution needs to be revised due to the fact that when I was at the tutorial; I was confused on what to do because the word "Drag" was cut out at the top. Also i feel like the game is too hard right now with the main character having only 2 health. I would increase the number of hits you are able to take.
Play game
👁️Seener👁️'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #102 | 3.211 | 3.211 |
Gameplay | #109 | 3.105 | 3.105 |
Overall | #129 | 3.000 | 3.000 |
Audio | #149 | 2.474 | 2.474 |
Graphics | #153 | 2.947 | 2.947 |
Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
Intense gameplay, frustrating black spikes :) WebGL version was lagging for some reason
And intresting idea with a weird but cool aesthetic. Sounds can be improved I think but good work here !
Really interesting gameplay, and very nice use of the theme! Love how difficult it is (though it was a little too difficult for me). The tutorial was really awesome, it really did teach me how to play the game really well!
It has a really unique art style which I love, but it's hard to dodge attacks and try to kill enemies at the same time, and also it's a bit confusing at first, because although the tutorial explains the controls, it doesn't really tell you what to do, so maybe a bit more clarification on that would help.
Interesting idea, nice graphics, very original. The tutorial is quick but really effective. I think the gameplay could use some improvements such as a way to carry more than one item at a time. Very good overall, nice job! :)
Very interesting game, definitely needs some kind of music. Unique concept and the tutorial was very clear and short!
Interesting gameplay. Tutorial super easy to understand. But I don't know if launching the enemies it is volontary.
Cool concept for a game, I really liked the graphics and the tutorial was well needed. The enemies and player felt way too light though, it was very frustrating trying to attack enemies and then ending up launching them to the other side of the world, same thing happened with the player.
Also, having to constantly move a weapon and the player individually was very tedious, would be nice if there was some way to bind the weapon to follow the player.
Very cool and strange game. I loved figuring out the cryptic mechanics. I've never played a game that controls like this one but it works so well, and supports the mysterious, alien atmosphere.
Leave a comment
Log in with itch.io to leave a comment.