This was a lot of fun, and the artstyle worked really well for me. You've adapted sokoban very well, the mechanics were very interesting! I have no idea where there could be secrets, but regardless, I'd love to play more stuff like this :]
Play game
VHS Vault - Sokoban Sepulcher's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
gHosts' Choice | #1 | n/a | n/a |
Enjoyment (Best Game) | #3 | 3.679 | 3.679 |
Aesthetics | #4 | 4.214 | 4.214 |
Sound Design | #8 | 3.536 | 3.536 |
Horror | #27 | 2.393 | 2.393 |
Story | #33 | 2.214 | 2.214 |
Ranked from 28 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
Liked the aesthetics a lot, and quite hard puzzles. Not much horror tho, but good job!
One of my favorites of the jam, everything is so well done and polished, would love to see more content!
Loved this concept! Really enjoyed the gameplay and design! Amazing work!
I'm a sucker for old retro games, even more so when they don't feel like an old janky coded amiga game.
This actually has some real traction to the gameplay elements to make something much larger with pickups that do different things etc. The visuals are great too, I'm a sucker for good simplistic pixel art too! And the audio cues and music fit perfectly.
Really good job!
loved the concept and style of the game, music was very cute and fit well! also enjoyed how challenging each level was. great job
This was very fun to figure out. Probably took me way to long to figure some of them out though.
I have had a blast, it's a wonderful game! Developers like you who keep alive old styles and niche concepts are on another level.
Our favorite concept so far. Love the puzzles and level design! Very good enemy design as well. Huge fan, excellent work! Would love to see you expand the game into a published version some day <3
Neat Puzzle game! I really enjoy the mechanics. It was moderately difficult off the bat and it took some thinking to solve. I received a run time error on level two after i let the two zombies out.
This is a very intelligent and thought-out take on Sokoban and it's clear that you really considered how to put an interesting twist on a classic game. The idea of multiple sliding puzzles and monsters that chase the player as they complete sequences is excellent. The idea to have monsters with different behaviours that are demonstrated through the level design is ingenious. The game is simple, using the retro music and PICO-8 engine to great effect. I think this is a good example of how decent design ideas can make an old idea feel very new.
Thanks for being a part of the Scream TV jam!
- ryan
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