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LastMinuteGames

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A member registered 98 days ago · View creator page →

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Thank you so much for the comment! And thank you for playing!

Thank you so much! Glad you enjoyed playing!

Thank you so much! ❤️

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Really liked the aesthetic going on here, and the whole soviet theme. The mouse indicator was much too dark in contrast to the darker colour scheme of the game, making it harder to see, but other than that the whole game was fluid, well polished and fun!

I like the concept of the game, it has some serious potential to make a good horror thriller game! I have to agree with some of the other comments, in that the Ad blocker app needs to be more obvious to obtain. Beyond that, I think it was a really nice/creepy experience! Good work!

Loved this concept! Really enjoyed the gameplay and design! Amazing work!

Thanks for playing! I’m happy you got a thrill out of it :D

I’m so happy you liked it! Thank you for playing!

Thanks for playing! I appreciate the feedback, if I do end up working on this more then I'll take what you said and apply it to future builds!

I like the look and idea of the game, but when I win the shuffle game or the jumping game, nothing happens D:

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Thank you so much! I appreciate the rating, and I've already rated your game, it was fun!

Thank you! I'm happy to hear you enjoyed it!

Hey! Thanks for your input, the game was made for a game jam so I didn't have much time to polish things and add an ending scene. I'm not sure if I'll be continuing work on it, but if I do I'll definitely improve the things you suggested! 

My girlfriend gave me the idea for the concept, so I'll pass your appreciation of it over to her :D

I'm glad you enjoyed it!

Very creative idea for the theme, and has a decent foundation for a gameplay loop! Good work!

Thank you for playing!

You are absolutely correct, I completely forgot that I used the setup command when punching in the coordinates! I'm sorry, I retract what I said lol

In any case, really good work on your game, especially with the given time! I look forward to any future project you put out. 

The game is aesthetically pleasing all around, the assets used are well made and the sounds in this game had me on edge for a little bit, constantly looking behind me to see if something was following me. Unfortunately, there were no monsters or anything life threatening. 

Overall, the game gave a nice thrilling experience, had a good art style and was ultimately quite enjoyable. Good work!

Coming from you and how you made your game, that actually means a lot! Thank you so much and glad you enjoyed it!

Ohhh I didn't even think of that, good stuff lol

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- Review -
The game was super fun! I love the idea of what you're going for, and I can appreciate how much effort it took to get all of this working. Granted, it took me a shaming amount of time to figure out what I actually needed to do to win, but, the game was always keeping me moving and thinking! Really well done!

- Issues -
It would be a lot easier to understand how to win if the manual was easier to read and also wasn't as long as it is. I understand that there is a lot of information you wanted to convey, but most the information wasn't really relevant to the gameplay. (Though I do love having it there, it shows you put thought into the details!)  I think it would be best to find another area to put that information, like a command that allows you to view logged information of the entities instead?

Secondly, the spider was way too easy to ward off. The door took a lot of energy to use, but the turret basically didn't take anything at all. So it made more sense to just let the spider roam free, and just leave the turret on. Either way I would have to keep powering the generator, but with the door never using power, it gave me more time to focus on the other entity.  This basically made it so the spider was never really a threat. 

Finally, the sat "setup" command is shown in the "help" command. But I couldn't find a use for "sat setup [x]" anywhere. I probably missed something, but incase it was meant to be important I thought I'd mention it.

- Overall -
Honestly one of my favorite games played this jam so far. It takes inspiration from games such as FNAF and the SCP foundation, but, the added ability to control the facility using console commands is pretty cool! I hope you make this a fully fledged project! 

Really cool idea! Wish the screen had more to do with the game given the theme of the jam, but a good game is still a good game lol

I really hope you take this idea further and actually make a fully fledged story out of it, there is definitely some potential with this!

Thank you for playing!

Amazing voice acting lol

That sounds amazing, I'll be sure to come check it out again!

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This was quite a unique idea to the theme, and I like it! The design of the cabin and alien give old PS1 game vibes, which ranks them highly in my books. 

However, I'm unsure if it was because of a bug or if this was meant to be, but the alien moved at quite the slow pace. It was less scary and more confusing as this 7ft green giant catwalked across my living room to mew at me. I played it again, thinking that the goal may be to attempt an escape, so the second playthrough I had made it to the exit. However, I was unable to leave the house (which I believe was intentional.)

*I also found a bug where I could climb onto the furniture and walk off of them, but gravity isn't enabled which meant I could essentially float.*

Overall, the game had a really nice aesthetic, a great concept and was pretty interesting to say the least. A nice short experience to enjoy!


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I loved the art style of the game! The lighting, the bloom, and the art were really well done. I did feel as though the game droned on for quite a bit though, it felt like Lady in particular wouldn't stop yapping. It could be that I personally was impatient, but it could have been that they talked quite slow which made conversations last a longer time than they needed to.

Overall though, I really enjoyed the game! It was a cool premise I haven't seen before and honestly would love a full release of a game like this! Great work!

Absolutely amazing! The style of the game is beautiful,  and the gameplay was a short but fun experience. There were a few issues here and there with the mechanics of the dials and such, however they were far from being game breaking.

I'd be shocked if this didn't win the jam!

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Hahaha i'm really glad to hear you liked it! I'm even happier you took the time to finish it!! Thank you so much!!!

REALLY COOL IDEA! Loved the theme and aesthetics of it all, good work! 

Thank youu!

Thank you so much! It was my first game jam and was really fun, Thank you for setting it all up!