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This is a very intelligent and thought-out take on Sokoban and it's clear that you really considered how to put an interesting twist on a classic game. The idea of multiple sliding puzzles and monsters that chase the player as they complete sequences is excellent. The idea to have monsters with different behaviours that are demonstrated through the level design is ingenious. The game is simple, using the retro music and PICO-8 engine to great effect. I think this is a good example of how decent design ideas can make an old idea feel very new. 

Thanks for being a part of the Scream TV jam! 

- ryan