Fun game. I don't get sucked into these sort of games anymore though. I liked the art and the sound effects. Great job.
Play game
Crank's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| gHosts' Choice | #1 | n/a | n/a |
| Enjoyment (Best Game) | #32 | 3.885 | 3.885 |
| Sound Design | #81 | 3.558 | 3.558 |
| Creativity | #109 | 3.750 | 3.750 |
| Aesthetics | #131 | 3.962 | 3.962 |
| Story | #413 | 2.058 | 2.058 |
| Horror | #480 | 2.058 | 2.058 |
Ranked from 52 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
What game engine did you make this project in?
Comments
Very nice game, got me hooked for a long time cranking! I like the visuals and audio and just watching that crank go round and round and the coins flying :D The skillcheck mechanic was an added source of pleasure for me trying to hit my spacebar at the right time and also trying to do it multiple times in 1 circle!
Great game! I love the art style, it complements the gameplay very well
Step 1: Get the rotation
Step 2: Put your phone in the left mouse button
Step 3: AFK
Step 4: Get rich ;)
Really nice and honestly enjoyable tycoon.
Keep up the good work!
OMG ... you evil evil person! Stealing my life away! This was so addictive - LOL.
I LOVE the way the GFX get all glitchy-optical-illusions when the thing is going faster than the computer's frame-rate (or my brain's frame-rate TBH) ... it was really funny how silly the whole thing got.
Poor guy must have major RSI - haha.
Well this certainly didn’t improve my productivity today, haha :D What an AMAZING game. Such a great idea. I escaped in 39 minutes, currently 45 on leaderboard. The fact that you have a leaderboard alone :D I want to try again. I don’t think I ever played a game jam entry for this amount of time.
What happened to the last 45 minutes? Have I fallen into a coma? Where was I? What did I do?
Ok but seriously, this was super fun.
CRANK!
(That's the sound of my arm hurting after playing this game)
I love incremental games, and this game felt like a decent interpretation of the genre. I enjoyed the sense of progression, how physical it was, and how the automatization emerged organically from the system itself, rather than being just an upgrade that you can purchase. Game left me with an elevated heartbeat, curiosity about how the hell somebody managed to beat this game under 12 minutes, and ears bleeding from the cranking sound effect, which progressed from annoying to insufferable very quickly.
Nice job!
Thanks for trying out Crank. I completely agree on the coin sound becoming out of control at higher speeds. We have plans to implement something more reasonable in a post jam build but ran out of time before submission. The physicality of the game surprised me as well. Never woken up the next day with sore muscles from using a mouse.
Thanks for clueing me in on the Conroy’s work. I did some research and it will definitely serve as a source of inspiration going forward. I’d also like to apologize for not being able to review your game at the moment. My city is going into the 2nd day of a complete internet outage. Horrible timing and it’s making me insane but I plan to catch up on all my delinquent reviews the second it comes back online.
Excellent work, a very addictive game. The concept is unique, the creativity is top-notch. "Pain is part of the experience!" - is the perfect description for this game!
Very addictive — the sound design is incredible! I’m not sure how to make the high score table more secure :)
Thanks, WirelessMilk will be glad to hear that!
There was someone who had an impossibly low time on the high score table with a name similar to yours ;) kudos. It definitely got me thinking about security more. Encryption will be coming up, hopefully it'll make the leaderboard a little bit harder to crack
Surprisingly addictive. Made my entire desk shake and my arm hurt. Nice job :)
I have to say that this is a genre of game I really don't "get." There is a lot of polish here, though, as well as a "twist" (so to speak) because you have to rotate instead of clicking (leading to a different set of repetitive motion injuries, I suppose 🤭). It looks and sounds very good, too.





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