This is awesome, thank you so much for playing! Really happy that you had a good time on the island :) Also, great screenshot! It looks like you still have to find the last 2 coconuts (there is 30 in total), i think you missed the cave, it is on the north beach of the island ;) (the palm trees on that beach can actually be seen from the point where you pick up the coconut at the beach with Señora Vela, with the poles sticking out of the water)
Team2Studio
Creator of
Recent community posts
Awesome, thank you for playing and your valuable feedback! Yeah i put too much time in the level and ui design, which left me with too little time to do the logic and coding, i mean, the framework is there (the dialogue system), it just needs more love and attention which i will give in a post jam version :) The dance song is there to focus on Luis and Carmen, in a future version the player will be able to dance along with them. I’ll also look into the camera bouncing issue (has been reported before). The mouse sensitivity can be adjusted in the main menu -> settings, it’s a bit awkward (needs some love too) but if you select that button (Camera speed) you can change the value with arrow left/ a / left stick left and arrow right / d / left stick right.
Thank you so much for playing! Yeah i’ve used an asset pack, did some modeling myself and re-moddeling also, and the rest is mostly level design, which luckily succeeded very nice, also this is not my first time building a platformer ;) (though it is one of the first times i publish one haha) However, i put a little too much time in the level and ui design and had ample time to do the logic and coding, which is a pity, but i will continue to work on this project post jam and give it all the love and attention it needs!
Thank you for playing! Camera sensitivity can be adjusted with left arrow/ a / left stick left and right arrow / d / left stick right when the button is selected. I am working on a new version where the visual arrows are clickable, it’s only logical but i forgot to include it… still i hope you had a good experience on the island!
Cool game, i played the webgl version (i’m on Mac), which play's very well might i add. Was missing the “summer’ theme, but for the rest was very enjoyable. Wish i could understand Arabic (?) so i would know what the person is saying in the beginning of the game :) (maybe they are just telling a game secret or something)
Wish i could play, looking at the screenshots the game looks nice, however, i’m on Mac here… maybe next time you could upload a webgl version (especially if it is a demo)? That alone would increase the number of people playing your game i think . Edit: nevermind, i found the webgl version of your game, very nice :)
Thank you so much for playing, reading your words makes me feel real happy and flames the passion and love i will put in this project to develop it in the fully worked-out 3d adventure platformer it wants to be. It makes it extra special because the name NoellA is a name blend of the names of my two daughters, couldn’t be more proud with your comment, thank you!
if you are still looking for games to play, here is mine :) -> https://team2studio.itch.io/noellagransrecipe
Ok i played in firefox and this time no problemo :) Love your game, first time i heard the voice it startled me lol, dunno if you are supposed to hear when it is a lie and when not, but i think i got all endings haha! I hope you continue working on this, would love to reach the beach one day! Edit: added your game to my collection!
i really wanted to play your game, but every time the intro text is done (either by letting it play out or by skipping) the game crashes and i get an error message saying: "An error occurred running the Unity content on this page. See your browser JavaScript console for more info. The error was: WrongDocumentError: Pointer lock requires the window to have focus." I even put my headset on, but alas… Was playing in Safari browser.
Thank you so much! half of it is an asset pack tho, i mean i made some alterations, but my main focus was level building and design, which took way to long, hence why the game lacks the actual gameplay, the ingredient collection for Gran’s recipe and a general win condition. Planning to work on this post jam tho :)




